Oblivion Walker Achievement - 30 G

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User Info: TheCongo

TheCongo
4 years ago#1
How long would it take to do this?

I have played so much Skyrim but never got round to the Daedra stuff, and never felt like it. I still do not feel like it but I want the achievement.

How long would it take to do 13 Daedra quests in game time?

Already got two so I need 13.
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User Info: Bigj089

Bigj089
4 years ago#2
Maybe a couple hours or less if you know what to do.
I hate pineapple pizza but I don't boycott pizza shops that offer that abomination.--The Liberator

User Info: OpShaft

OpShaft
4 years ago#3
I would guess around 3-5 hours if you don't mind using a guide. They're pretty fun, so it's worth it
You ain't too little to get dat ass whooped.

User Info: JackNurSnakPack

JackNurSnakPack
4 years ago#4
However long it takes you to do roughly 13 radiant quests.
"Lighthouses are more usefull than churches" - Benjamin Franklin-

User Info: xDeadrebornx

xDeadrebornx
4 years ago#5
this ach is a lot better than the book quest or the thieves guild quest.
It was close...real close.

User Info: JackNurSnakPack

JackNurSnakPack
4 years ago#6
xDeadrebornx posted...
this ach is a lot better than the book quest or the thieves guild quest.


if you mean the Thieves guild restoring it to its former glory thing then oh yeah, it's like 1/4 of that bisnatch.
"Lighthouses are more usefull than churches" - Benjamin Franklin-

User Info: Tyrannical

Tyrannical
4 years ago#7
What makes Oblivion Walker so hard is that several of the daederic quests are susceptible to quest halting bugs.
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User Info: barn0by

barn0by
4 years ago#8
JackNurSnakPack posted...
However long it takes you to do roughly 13 radiant quests.


Skyrim's quests in a nutshell
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User Info: DahlVaughnni

DahlVaughnni
4 years ago#9
Some of the daedric quests lead you to getting an item at the end that is not a daedric artifact. If I were you I would use a guide, at least to find out which quests to watch out for and which decisions to make.
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User Info: FredCat07

FredCat07
4 years ago#10
Here's a list of quests that you needed to complete along with optional reasons:

A Daedra's Best Friend - Masque of Clavius Vile (Don't kill dog)
A Night to Remember - Sanguine Rose
Boethiath's Calling - Ebony Mail
Discerning the Transmundane - Oghma Infinium (Book)
Ill Met By Moonlight - Savior's Hide and/or Ring of Hircine (Can obtain both via glitch)
Pieces of the Past - Mehrunes' Razor (agreed to kill the Quest-Giver at Shrine)
The Black Star - Azura's Star or The Black Star
The Break of Dawn - Dawnbreaker
The Cursed Tribe - Volendrung
The House of Horrors - Mace of Molag Bal
The Mind of Madness - Wabbajack
The Only Cure - Spellbreaker
The Taste of Death - Ring of Namira (Don't reject anything and keep the Quest-Giver alive until end of quest)
The Whispering Door - Ebony Blade
Waking Nightmare - Skull of Corruption (Stick with the Quest-Giver until he break the barrier, then kill him)

The Skeleton Key is not counting because it is part of the Thieving Guild Quests.
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