You kids and your refusal to do the slightest amount of legwork and math on your own are *adorable*.

Enchantment damage is an additive modifier applied at the end of the damage calc, which means that its contribution to overall weapon damage becomes ever more puny as raw base damage and multiplicative modifiers increase. When your base swing is dealing 577 points of damage, a 40 point damage enchant is about a 6% increase in final damage. To put this in perspective, just the 13 point boost from 100 Smithing and Dragon forging results in about a *46%* increase in final damage. That is, all else being equal, (same skill level, perks, Fortify effects) you will deal around 46% more damage with the +13 base damage Warhammer than you will with a raw one.

But since using setups that are likely to be used in actual gameplay (yes, people who don't fail at Destruction routinely use Fortify Destruction potions, what do you think all that weight capacity not taken up by armor is going towards?) doesn't seem to cut the mustard, here you go.

These numbers represent, to the best of my knowledge, the highest guaranteed damage you can hit using each method, with all gloves off and everything in full-on kill it now mode. Again, DPS for Incinerate is calculated using x1.8 to allow for projectile travel time and slight adjustments of aim. Since I'm going to hear about it because people apparently have no reading comprehension, highest **GUARANTEED** damage, Chaos Damage is ignored because there is no guarantee of how many, if any, elements will proc on a given swing. Seeker of Might is likewise discounted due to lack of any reliable information on what exactly "combat skills are 10% more effective" actually means.

Dual Cast Incinerate + Augmented Flames 2, Ahzidal, +150% Fortify Destruction potion, with Deadly Aversion to Fire applied to target

Per cast: 60 x 2.2 x 1.5 x 1.25 x 2.5 x 2 x 1.1 = 1361

Approximate DPS: 2449.8

Dual Cast Incinerate + Aspect of Terror, Augmented Flames 2, Ahzidal, +150% Fortify Destruction potion, with Deadly Aversion to Fire applied to target

Per cast: (60 + 10) x 2.2 x 1.5 x 1.25 x 2.5 x 2 x 1.1 = 1588

Approximate DPS: 2858.4

Max-tempered Dragonbone Warhammer (100 Smithing + Dragon perk, 4x +29% Fortify Smithing items, +130% Fortify Smithing potion used during tempering) and enchanted with 100 Enchanting, Storm Enchanter, Fire Enchanter, Augmented Flames 2, Augmented Shock 2 and a +30% Fortify Enchanting potion + Two-Handed 100, Barbarian 5, 4x +47% Fortify Two-Handed items, +150% Fortify Two-Handed, Deadly Aversion to Fire and Deadly Aversion to Shock applied to target

Per swing: [(28 + 46) x 1.5 x 2 x 2.88 x 2.5] + (82 x 2 x 1.1) + (82 x2) = 1942

Approximate DPS: 1165.2

There you go. You can decide for yourself which you think is better.