Question about kill move animation in console

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User Info: Crisis_Ten

Crisis_Ten
5 years ago#1

Ok, so: set killmoverandom to

Lets you set the value of getting kill animations when you defeat your foes. But what is the originally value? Just for reference in chance I want to change back to default.

User Info: Crisis_Ten

Crisis_Ten
5 years ago#2

set killmoverandom to *1-100*

sorry the arrows failed to display

User Info: emacdaddy08

emacdaddy08
5 years ago#3
curious

User Info: Crisis_Ten

Crisis_Ten
5 years ago#4

bump

 

User Info: blowseph

blowseph
5 years ago#5
The default is 50.

You can tell by going on a save that you have not altered the figure on, and using "help killmoverandom 0" and it displays the current setting.

I'm guessing 100 = happens every time, and 0 = disabled
http://i43.tinypic.com/zydphc.jpg

User Info: JokerxDragon

JokerxDragon
5 years ago#6
So does setting it to 100 mean it always happens on a killing blow?
I love when people yell "throw it!" when a player scoops up a ground ball in baseball, like the player isn't aware of the fact they need to throw it.

User Info: blowseph

blowseph
5 years ago#7

From: JokerxDragon | Posted: 11/24/2011 7:02:20 PM
So does setting it to 100 mean it always happens on a killing blow?


There's one way to find out for sure.
http://i43.tinypic.com/zydphc.jpg

User Info: UnLeAsHeD118

UnLeAsHeD118
5 years ago#8
Nah set it to 100 and it seems to never go off.

User Info: JeffLam

JeffLam
5 years ago#9
At 100 it should go off regularly.

It only works if the victim is the last enemy - no more red dots, you're on equal footing, he's not running into your attack, and it's your right hand. (Or dual wield, I guess.)

Dunno if there are other prerequisites.
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