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No other console/handheld of this magnitude failed this hard
That isn't really true. Most recently the PSP Go and the Gameboy Micro failed for the same lack of compatibility and pricing schemes the Vita is failing with.
So while they don't seem to learn very well, you can hardly say they are the first to fail in this way.
You're saying the Micro, which released after the DS came out, didn't sell like hotcakes because it couldn't play Gameboy color games?
And as for as the Go, it released towards the end of the PSP's lifespan and was supposed to be an option for gamers who preferred digital games. Not a PSP successor.
Neither of those platforms were designed to "take over the market", they were just alternative devices designed to be more convenient for the gamer.
No, im say lack of compatibility was a huge issue for both of them. Not just games, but chargers, cables, memory, whatever else. The fact they cost more than their predecessors (GBASP and PSP3k) and played fewer games was also a huge issue. The Micro and to an even larger extent, the Go were not about being convenient, they were about limiting the users choice to they type of game that would be more profitable. This is a similar philosophy that drives the Vita, yet people are surprised consumers aren't embracing it.
If I support the game company, then I won't be supporting the blank DVD business.
The only ones laughing are the broke losers who cant afford it. Vita/3ds master race.
I feel bad for those people.
The ones who are the idiots are the ones who decided a system with many good games, backward support of most psp titles, and playing great classic titles is somehow not worth buying because it isn't selling well.
Backward support? Sorry, excuse me while I laugh myself silly. Backward support for *only* downloaded games, and not even all of those. Not *true* backward support. Unless there's some secret way I can play my old UMD's on my Vita that I've yet to discover. <sarcasm>
~" A chat with you, and somehow death loses its sting."~