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I agree with everyone that says Monster Hunter will "save" the Vita sales. It's true, it is a system seller and a cultural phenomenon in Japan. All of us Vita fans would love to have MH on the machine just to enjoy the game and see how the Vita enjoys good sales numbers.
WHOEVER, I think people are overrating it waaay too much as a game per se. Capcom has released like 4 MH games in about 2.5 years: MHTri, MH3G, MHP3rd, MHP3rdHD, MH3U. The formula is being overplayed, and they are saturating the Japanese market at this point. There are no MH direct competitors because why bother investing so much money if it won't sell enough to justify the investment? I have played every one of those games (except for the Wii U version) and I'm honestly a little tired with the franchise. The improvements for each game are very minimal and I don't see it going anywhere soon. MH4 has some interesting ideas but it still has only 1 new weapon and some features interacting with the environment, but they are seriously trying hard not to improve old mechanics.
For this very reason I'm happy games like Soul Sacrifice exist. Inafune probably wanted to take the Monster Hunter franchise to a whole new level but he was obviously turned down by Capcom's investors and CEOs. When a creative and skilled group of people follow their own vision the result is usually a good thing, and of course it won't sell like Monster Hunter, but I hope it does sell enough to establish, once and for all, a new IP in this industry of sequels.