The "Yes" & "No's" of this Game ***POSSIBLE SPOILERS***

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  3. The "Yes" & "No's" of this Game ***POSSIBLE SPOILERS***

User Info: Nubaru

Nubaru
4 years ago#1
What do you think they Did Right & Did Wrong in this Game?
"I have come here to chew bubblegum and kick a**... and I'm all out of bubblegum..." - Nada (Roddy Piper)

User Info: CharpandaV1

CharpandaV1
4 years ago#2
Wrong- change the gameplay mechanics; specifically free-running
"...Pretty much boosting your boosting"-- DeliciousJello
Official Daniel Cross of the ACIII boards

User Info: Nar_Garzhvog

Nar_Garzhvog
4 years ago#3
Wrong- I hate the free running in cities. I guess I should say I liked it until I went into the frontier. Then I saw how awesome they did there and was kind of mad they couldn't transfer that in town as well.
Have a nice day
--- Garzhvog

User Info: DrivingMachine

DrivingMachine
4 years ago#4
Wrong - bug testing.
Posted using GameFlux

User Info: 4nationfury

4nationfury
4 years ago#5
Sorry for the length of this.

Right- Graphics have improved nicely.
Right- The epilogue. The game narrative comfortably builds itself. And we get to play Haytham Conway.
Right- The well written Homestead missions.
Right- The Tomahawk is brilliant.
Right- Double assassinations and other kill animations.
Right- Rope dart. Thank you Shao Jun.
Right- Naval missions. Do I really need to explain?
Right- Frontier exploration/tree running.
Right- Multiplayer, while there are bad players, is still my type of multiplayer.
Right- Soundtrack. It's not Jesper Kyd, but it is still really good.

Wrong- Fragmented story. Lacks the polish of Ezio's trilogy.
Wrong- Some awkward missions (Revere ride anyone?)
Wrong- Glitches and bugs.
Wrong- Redcoats' dying so often from a kick?
Wrong- Connor being nerfed in cutscenes.
Wrong- Ridiculously hard multiple requirements for 100% on missions.
Wrong- Rooftop running discouraged.

The okays- Combat is more difficult, fluid, and exciting. I'm not a fan of how the lack of enemy healthbars means if I'm interrupted before the death animation they shrug off the dozen stab wounds I inflicted on them.
The okays- The ending- I actually enjoyed the ending for the most part. But the last minute itself was just too rushed and abrupt. So I don't hate it, but I won't gush about it either.
The okays- Crafting. Personally find crafting a chore and made my money other ways. But I had a ton of fun crafting weapons for my arsenal.
The okays- Brotherhood. Love the abilities and the personalized missions. I dislike that customization for them is gone and Level 11 is anticlimactic.

User Info: anaplussetup

anaplussetup
4 years ago#6
"Right- The epilogue. The game narrative comfortably builds itself. And we get to play Haytham Conway."

That's called a prologue, not an epilogue. And it's Haytham Kenway.
PSN: Thomme

User Info: goodlyoak

goodlyoak
4 years ago#7
Wrong- the ending

User Info: 4nationfury

4nationfury
4 years ago#8
anaplussetup posted...
"Right- The epilogue. The game narrative comfortably builds itself. And we get to play Haytham Conway."

That's called a prologue, not an epilogue. And it's Haytham Kenway.

Whoops. Thanks for the correction... I guess.

User Info: devotedislamfan

devotedislamfan
4 years ago#9
4nationfury posted...
Sorry for the length of this.

Right- Graphics have improved nicely.
Right- The epilogue. The game narrative comfortably builds itself. And we get to play Haytham Conway.
Right- The well written Homestead missions.
Right- The Tomahawk is brilliant.
Right- Double assassinations and other kill animations.
Right- Rope dart. Thank you Shao Jun.
Right- Naval missions. Do I really need to explain?
Right- Frontier exploration/tree running.
Right- Multiplayer, while there are bad players, is still my type of multiplayer.
Right- Soundtrack. It's not Jesper Kyd, but it is still really good.

Wrong- Fragmented story. Lacks the polish of Ezio's trilogy.
Wrong- Some awkward missions (Revere ride anyone?)
Wrong- Glitches and bugs.
Wrong- Redcoats' dying so often from a kick?
Wrong- Connor being nerfed in cutscenes.
Wrong- Ridiculously hard multiple requirements for 100% on missions.
Wrong- Rooftop running discouraged.

The okays- Combat is more difficult, fluid, and exciting. I'm not a fan of how the lack of enemy healthbars means if I'm interrupted before the death animation they shrug off the dozen stab wounds I inflicted on them.
The okays- The ending- I actually enjoyed the ending for the most part. But the last minute itself was just too rushed and abrupt. So I don't hate it, but I won't gush about it either.
The okays- Crafting. Personally find crafting a chore and made my money other ways. But I had a ton of fun crafting weapons for my arsenal.
The okays- Brotherhood. Love the abilities and the personalized missions. I dislike that customization for them is gone and Level 11 is anticlimactic.


I agree with this o.O really dislike the 100% missions and so many GLITCHES!
'God judges a tree by its fruits and not by its roots' Arabic Proverb.

User Info: Pootbird

Pootbird
4 years ago#10
Right- everything

Wrong- smoke bomb

Haters gonna hate
PSN: Goldengeartwo
By using smoke bomb you are unable to hunt and kill like a true assassin, you must kill defenceless people instead.
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