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Ur-Dragon Generation 187

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User Info: Zague77

4 years ago#1
Cheers to everyone that contributed last gen, congratulations to everyone that logged a kill, better luck next time to the rest.

These are all merely suggestions, not rules. Try to have an enjoyable fight rather than an efficient but boring one.

Quick General Tips
- Backup your savefile often - particularly after killing an online Ur-Dragon!
- For maximum damage output, you may want to consider making a second character that is pure strength or magic
- Purple blood = damage; brown blood = no damage, hit him somewhere else - he has 30 hearts that need to be killed
- Use Holy Element whenever possible
- Use Bloodlust and Autonomy (this means go at night, and without pawns!)
- Use any strength or magic boosting augments, including Exhilaration/Equanimity
- Use strength or magic boosting periapts (effects are 4x stackable per stat)
- Use blast arrows if you have a bow
- Bring items that replenish stamina
- Newbies should practice on the offline version; he is weaker and a good source of money
- There is currently no confirmation on his sporadic HP bars however it is confirmed that he does not heal
- Do not fret about his HP bar not moving or being higher than when you last went in, just keep hitting it
- Try to keep one of Ur's back leg or stomach hearts for last; these contain a lot of HP
- Using an excessive amount of Maker's Fingers arrows may make grace period or the next generation more difficult; use sparingly

Basic Class Strategies
-- Assassins can use invisibility + liquid vim to remain invincible
-- Assassins can maximize damage output by using Gale Harness with either Hundred Kisses or Fivefold Flurry
-- Depending on your strength, Assassins should avoid using over 24-28 of each periapt per session
-- Rangers should use Tenfold Flurry with as many blast arrows as they can
-- Sorcerers should use Holy Affinity and the focused X attack
-- Sorcerers can use around 36 periapts per session
Mystic Knight
-- If using pawns, 3 Sorcerers are recommended. One Sorcerer may be substituted for a Ranger.

Additional strategies can be found here, as well as other useful information:

Explanation of HP and HP Reports
The Ur-Dragon has an HP bar, and ten HP circles (dots, blips, nodes, etc). Each time his HP bar is reduced to zero, it will refill and use up one of his full HP circles. When the Ur-Dragon has no remaining HP circles and his bar is reduced to zero, this means all 30 of his hearts have been killed and he will die. HP is reported by stating how many circles he has left, followed by a decimal representation of the percentage remaining on his current bar when he lands, not when he leaves. The percentage remaining of his current bar can be determined by using the circles underneath as a reference: the circles stop at exactly 50% of the bar, and the length from the beginning of one circle to the beginning of the next circle is 5% of a bar. Two circle-lengths would therefore be 10% of the bar, and so on.
Visual aid:
Please report HP by how much he has on entrance, not by how much damage you did, or how much he had when he left.
GTs: Zague77 & SleepyJimZzz
Looks like I picked the wrong week to quit drinking.

User Info: Zague77

4 years ago#2
Credit: PierceLee
When you enter the Chamber of Lament, you will see an "accessing server" message, during which a copy of the online Ur dragon will be downloaded. Kill the 3 enemy pawns to summon the Ur dragon into the arena. The Ur dragon will come with hp (and weak spots status) representative of his global health, but at any time players may be greeted with Ur dragon of varying hp. Do not be alarmed if you see an Ur dragon with hp different from what others are reporting - he is not healing himself. Look at the mean for its general health rather than individual hp values.

You will then battle him for 8 minutes, after which he will fly away and you will see another "accessing server" message, during which the damages you did will be uploaded to the server for consolidation into the global health.

Over time, as players contribute their effort towards the common goal, the Ur dragon's global health will decline. Eventually, when the Ur dragon is killed by anyone, we go into grace period. If you enter the Chamber of Lament during grace period, you will have a chance to land your own killing blow to gain good rewards (loots, and he will dragon forge every item you equipped).

Just because the Ur-Dragon has been declared to be in grace period does not mean you should be any less prepared. He will still have a varying amount of hearts left with varying amounts of HP remaining, but he is generally weaker than if he were not in grace. Particular care should be taken because when his health is so low, the Ur-Dragon will be extremely active and dying to him is still a very real probability. Grace period can last for a wide range of time; it has been less than thirty minutes, and it has been well over an hour. Time should not be wasted as there is little to no way to predict how long he will stay in grace.

Very little is known about the variables that determine how much HP he has during grace or how long his grace period will last.

Damage Threshold
It is uncommon, but dealing an extraordinary amount of damage in a single session may result in the Ur-Dragon leaving without your damage being counted. This is very unlikely unless you are using an extremely high strength/magic character.

The Godsbane Method
The Ur-Dragon can be fought in quick succession without exiting the chamber, sleeping at an inn, or even using up your items. To use the Godsbane method, you must carry the Godsbane with you before you go into the fight with the Ur-Dragon.

Save your game just before you enter the Chamber of Lament. Proceed as normal until the fight ends and he flies away. Do not leave the Chamber of Lament and do not save the game. Be sure to note the "Accessing server" message. After it has come and gone, use the Godsbane on yourself and reload you last save. You will be immediately prepared to fight the Ur-Dragon again without having used up your items.

Be warned! Using only the Godsbane method will result in no pity reward. A "pity reward" is a reward you receive for having contributed damage to the Ur-Dragon, but never landing a killing blow. If you frequently rely on the pity reward, you may not want to use this method. Alternatively, fighting the Ur-Dragon without this method several times will "build up" your pity reward, allowing you to then implement this tactic and still receive a pity reward if you miss the kill.

Written (except quote) and compiled by Unpure_Euphoria, but composed of suggestions from all of the incredible Dragon's Dogma Xbox board.

The following is a link to the above posts ready for copy/paste
GTs: Zague77 & SleepyJimZzz
Looks like I picked the wrong week to quit drinking.

User Info: Jeyris95

4 years ago#3
Soooo MF runs? Is that when you get an MF save, go shoot the tail, once he flies away and accesses server godsbane, and shoot tail again?
GT: Jeyris

User Info: robert43s

4 years ago#4
Basically you need easy access to Fournival and lots of GP. You hit the dragon with a makers and leave, go to Fournival, buy another makers and repeat. Using a makers automatically saves, thus preventing you from reusing that makers. You could try backing up your save, use makers, and then restore save, but no idea what that would do. It a suggestion PierceLee on the PS/3 board had. To get loads of GP, rapidly kill the offline UR dragon. I recon you can kill it about 12 times in an hour.
GT: Rob ShadowHawk and DragonHunter720
"Life? Don't talk to me about life!"

User Info: Karathrax

4 years ago#5
Not necessarily. If you must use it, shoot it somewhere (don't miss!) and complete your round normally, as the server uploads damage separately for the MF and what you deliver on your own.

If you restore, I believe your MF will be gone. Note the warning in its description when you buy it from Fournival-- if you die with it equipped, it vanishes and you must purchase another one. I have never been killed while bearing one nor do I use Godsbane fighting the UR, so I have no idea exactly how that works.

Maker's Fingers are for a wealthy Arisen. I once spent 6 million on one Gen, and stopped using them when its health fell below 3 bars as they tend to make the grace period more difficult with hardened hearts-- especially for magick users.
GT: Karathrax, Alt: Sekhmeti; PSN: Karathrax

User Info: robert43s

4 years ago#6
About 10.7.
GT: Rob ShadowHawk and DragonHunter720
"Life? Don't talk to me about life!"

User Info: Jeyris95

4 years ago#7
._. So this doesnt work with whirling arrow right? That would it be too epic?
GT: Jeyris

User Info: bombsonyourmoms

4 years ago#8
I had asked this question in the generation 186 thread, but Ur died and the thread along with him. I hope y'all won't mind if I persist in the new thread.

What do you guys look for in a level 200 pawn? Any particular class? Build? Do you prefer a 'pure' pawn, or one with more balanced stats?

I appreciate any responses. I really want to create a pawn that is useful for the end-game community.

User Info: Jeyris95

4 years ago#9
XD oh... Sry i had never used a maker's finger before...
GT: Jeyris

User Info: iAmTheTot

4 years ago#10
From: Karathrax | Posted: 1/28/2013 12:35:10 PM | #005
the server uploads damage separately for the MF and what you deliver on your own.

This is quite the claim. I know I was gone for awhile so I'll give you the benefit of the doubt, but how can this possibly be known?
GT: iAmTheTot - No, really, I am. - - Live uncensored chat for gamers
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