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Very well written. I too have stopped using third tier rings on sorcerers. They are though ok in some circumstances (Arisen/pawn combo. Whilst the pawn is charging up for attack, the arisen may unleash two or more attacks on tier one). My sorcerer is instead equipped with two saviour rings, giving an extra 1000 HP and 1000 Stamina. Useful for a maxed sorcerer. Need to check whether I have a better mag/stamina ring though.
@ robert - yeah, I used to use the 3rd tier rings too, only on the arisen, but now I just go for the mag/str up rings, and the one Savior I have.
@ all - thanks! A GREAT deal of thanks goes to my contributors who put in a lot of time making vids, sorting through screenshots, digging up stuff from older posts and proofing. My thanks to them in particular.
GTs: iamsiamesifuplz, ManicKalamityK "Are you still playing that game?" - my family
Hmm. Surprised to see this as a sticky, and even more surprised to see no mention of Legion's Might.
This should be a sticky! And I, along with myriad others, are glad that this is a sticky!
I am surprised that you even brought Legion's Might up, which I can sum its worth in just three words: IT IS USELESS!
It's more for a lower leveled players than the higher leveled players. The natural progression of this game dictates the usefulness of this weapon until a more powerful weapon is procured, along with augments and armor (especially Bitterblack Armor) for better defenses.
You can negate the use of Legion's Might with Augments such as Bastion and Awareness -- and with the use of curatives too, especially group potions such as Steel Nut Salve -- in favor for Dominion Claw. Not to mention the Armor boosts that heal or reduce debilitation affliction.
Further more, it's down to how the Arisen plays that engages the enemy's fixation on them as opposed to their Main or Support Pawns which leaves time for the Mage Pawn/s to heal themselves or others whilst still being a powerful Mage. Taking all of what I've said into account: You can't be powerful, but useless with Legion's Might though.
Tanked Fighters can pack one heck of a punch, Legion's Might Tankers, nuh-uh, not so!
Justin Bailey | Gamertag: Ghost of Kirin | MK Ur-Dragon run: http://youtu.be/jtkfQCqYzgM |
Your opinion makes me feel like you probably haven't tried it. I use three Min/Max Legion's Might pawns and they're amazing. They kill off non-boss enemies very quickly and they keep Daimon's attention 100% without me ever having to rez them.
For non end game, they're even more amazing. They destroy enemies at range (except Golems of course) and they never need to be healed or picked back up. Still have to visit the Rift when one of them falls in the Brine though. :/