Are all games not made by Nintendo bombing again?

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User Info: P_A_N_D_A_M_A_N

P_A_N_D_A_M_A_N
4 years ago#11
Skyward Sword was wonderful, with some calling it better than OoT. And to call these sales mediocre is laughable.
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User Info: TrueBlue91

TrueBlue91
4 years ago#12
P_A_N_D_A_M_A_N posted...
Skyward Sword was wonderful, with some calling it better than OoT.


Funny, because OOT is pretty much objectively superior in everything but graphics.
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User Info: DBPanterA

DBPanterA
4 years ago#13
P_A_N_D_A_M_A_N posted...
Skyward Sword was wonderful, with some calling it better than OoT. And to call these sales mediocre is laughable.


Then laugh away. 3.6 million software units sold for a system with close 100 million units means the attachment rate was horrible. Coming from someone who has beat every console and hand held Zelda game, the sales stunk. I thought it was a good game, put it behind OoT, but it had many flaws, and it did not sell well in comparison to many other games.

While every Nintendo fan hates FPS, the fact remains that Call of Duty: Black Ops 2 had an attachment rate of around 15% across two systems, and was actually close to 20% with the launch of the Wii U. Mario games generally have attachment rates between 20-35%. Zelda has only once flirted with an attachment rate of over 10%.
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User Info: P_A_N_D_A_M_A_N

P_A_N_D_A_M_A_N
4 years ago#14
It's completely subjective, but popular vote says otherwise.

http://m.youtube.com/watch?v=b-h13RuRoAc
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User Info: Tsutarja495

Tsutarja495
4 years ago#15
Skyward Sword's sales were impacted by the need for Wii Motion Plus to play the game.

User Info: P_A_N_D_A_M_A_N

P_A_N_D_A_M_A_N
4 years ago#16
Arguing attachment rates is asinine to say the least given the huge gap in consoles sold.
Hello... you lost me at "hello"...
Currently Playing: Zelda2, Manhunt2, One Piece
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