people that've spent a lot of time with both the x360 and WiiU Pro controllers

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  3. people that've spent a lot of time with both the x360 and WiiU Pro controllers
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Prince Shondronai 4 years ago#2
It takes a little getting used to, having the right analog stick above the buttons, but it felt natural to me after only a short while. I can switch back and forth between the two easily, now.
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User Info: sixdeadpixels

sixdeadpixels
4 years ago#3
Just FYI, MadCatz had announced a Wii U Pro style controller with the Xbox stick/button positions. This probably doesn't help much, but I thought would mention it for anyone interested. No idea if it will ever see the light of day.
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User Info: twistedreality1

twistedreality1
4 years ago#4
Only thing that throws me off is the abxy order
360-twistedreality6 PSN-twistedreality1 NNID-twistedreality

User Info: KaiRyusaki

KaiRyusaki
4 years ago#5
I think your first concern should be if the WiiU Pro controller can function as an XInput device

User Info: PraetorXyn

PraetorXyn
4 years ago#6
Seeing as how the WIi Mote and Nunchuk work perfectly fine with Dolphin, I'd just wait a month or so and see if someone figures out how to make the controller work with PC.

User Info: KaiRyusaki

KaiRyusaki
4 years ago#7
PraetorXyn posted...
Seeing as how the WIi Mote and Nunchuk work perfectly fine with Dolphin, I'd just wait a month or so and see if someone figures out how to make the controller work with PC.


Whoops, I was gone for a while


The thing is, Wiimote/Nunchuck isnt using XInput device. it's working natively with the wii emulator


many PC games uses XInput and that's something that could be a hassle to set up.
im sure dolphin will get updated to support it naturally which will be sweet

User Info: Pendragoon

Pendragoon
4 years ago#8
sixdeadpixels posted...
Just FYI, MadCatz had announced a Wii U Pro style controller with the Xbox stick/button positions. This probably doesn't help much, but I thought would mention it for anyone interested. No idea if it will ever see the light of day.


I have yet to see a third party controller with no deadzones, so I'm not going to get excited. (360 layout is best for third person adventures like Batman AC or AC3, Wii U is best for shooters, parallel sticks just make for a better experience)
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User Info: sixdeadpixels

sixdeadpixels
4 years ago#9
Pendragoon posted...

I have yet to see a third party controller with no deadzones, so I'm not going to get excited. (360 layout is best for third person adventures like Batman AC or AC3, Wii U is best for shooters, parallel sticks just make for a better experience)


I have never bought a third-party controller, but since they were discussing their preference/familiarity with the Xbox controller layout, I thought it was worth a mention. I know a lot of people seem to like that controller/layout for whatever reason.
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User Info: RockD79

RockD79
4 years ago#10
Remembering the old SNES layout vs the Xbox layout only took an hour or so. I played 3/4 of Assassins Creed 3 with the Pro Controller. The analog stick layout wasn't tough to get used to. What shocked me was 25hrs in I still had half of a charge left in the Pro Controller. Not too shabby.
Currently Playing: Tomb Raider, next up: N4SU... unless Target.com fumbles my order.
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