Over 61% of Nintendo's Q2 US game sales were downloaded products.

  • Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
  1. Boards
  2. Wii U
  3. Over 61% of Nintendo's Q2 US game sales were downloaded products.

User Info: Transdude

Transdude
3 years ago#1
http://www.nintendolife.com/news/2013/09/over_61_percent_of_q2_game_sales_in_the_us_were_from_download_products
Steam ID: jessegames1996 | 3DS FC: 2750-1600-2747 | NNID: Transdude1996 | Live GT: Transdude1996
http://www.youtube.com/user/transdude1996

User Info: MilesTeg420

MilesTeg420
3 years ago#2
Actually that's not Nintendo but the whole industry.

User Info: NCPwn

NCPwn
3 years ago#3
Sounds about right. The future is digital downloads. I don't know why some have taken a huge stance, but I embrace it.

ALSO, VC games > new Wii/Wii-U games, so theres that too.
Top 10 Favorite games of all time (in order):
NIER, Zelda WW, Secret of Mana, Zelda OoT, Rainbow Moon, Valkyria Chronicles, DAOC, MAG, Tachyon, Myst

User Info: NovaLevossida

NovaLevossida
3 years ago#4
That'll be why Nintendo's pushing the eShop platforms, then


It still is kind of mind-boggling then that with such a focus on digital transactions that they opted for a more expensive, tiny storage option than a cheaper and larger hard drive, as well as the eShop not featuring things like demos for games that appear on competing download services.

I guess that they have their mind set on the right goal but I question the execution of the methods.
-C- GET EQUIPPED WITH: [ ] KLOBB [ ] BFG
[ ] METAL BLADE [X] CUTSCENE MURDER PISTOL

User Info: MilesTeg420

MilesTeg420
3 years ago#5
Again this is entire industry sales. I would actually bet that Nintendo was more towards physical since they had big releases on 3DS while for the most part on consoles it was a very dry quarter outside Last of Us.

User Info: Shankspeare

Shankspeare
3 years ago#6
NovaLevossida posted...
That'll be why Nintendo's pushing the eShop platforms, then


It still is kind of mind-boggling then that with such a focus on digital transactions that they opted for a more expensive, tiny storage option than a cheaper and larger hard drive, as well as the eShop not featuring things like demos for games that appear on competing download services.

I guess that they have their mind set on the right goal but I question the execution of the methods.


I was under the impression that isn't the issue as much as fluid online account.
#7
(message deleted)

User Info: Shankspeare

Shankspeare
3 years ago#8
But yeah it is interesting is probably why they have gotten rid of the basic model. I don't understand why they did this with the Wii U and why Sony is doing basically something equally as dumb with the Vita with the awesome cross buy feature being one of its main selling points....

User Info: NovaLevossida

NovaLevossida
3 years ago#9
Shankspeare posted...
NovaLevossida posted...
That'll be why Nintendo's pushing the eShop platforms, then


It still is kind of mind-boggling then that with such a focus on digital transactions that they opted for a more expensive, tiny storage option than a cheaper and larger hard drive, as well as the eShop not featuring things like demos for games that appear on competing download services.

I guess that they have their mind set on the right goal but I question the execution of the methods.


I was under the impression that isn't the issue as much as fluid online account.


It's not really so much of an "issue" as it is an oddity between their digital software focus and the hardware limitations in storage. There's just a big disconnect there. The account deal is an actual issue though.

Oh, also, the demos. I think in 10 months of being released, there's only 10 demos up. That's a section of the eShop being vastly underused.
-C- GET EQUIPPED WITH: [ ] KLOBB [ ] BFG
[ ] METAL BLADE [X] CUTSCENE MURDER PISTOL

User Info: DiscostewSM

DiscostewSM
3 years ago#10
NovaLevossida posted...
That'll be why Nintendo's pushing the eShop platforms, then


It still is kind of mind-boggling then that with such a focus on digital transactions that they opted for a more expensive, tiny storage option than a cheaper and larger hard drive, as well as the eShop not featuring things like demos for games that appear on competing download services.

I guess that they have their mind set on the right goal but I question the execution of the methods.


It costs more to get an HDD from a company that doesn't manufacture them than it is to buy one yourself. Another reason why they didn't go with an actual physical HDD is because Nintendo is probably concerned about moving parts, the space it would have taken up, and energy usage.

They're making a push now for it, but the increase of digital purchases on consoles has only been recently. It takes years to develop a console, and back then, digital wasn't the focus on needing a large internal drive. That was set aside for installation of physical games. It's why they made ext HDDs an option, should digital not have taken off as it has.

That's my opinion on the matter.
http://lazerlight.x10.mx/ - Lazer Light Studios - Home of the MM2 PTC project
  1. Boards
  2. Wii U
  3. Over 61% of Nintendo's Q2 US game sales were downloaded products.

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived