Do you like timed button presses/mini-games on attacks in turn based rpg's?

  • Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
This topic contains spoilers - you can click, tap, or highlight to reveal them
  1. Boards
  2. Wii U
  3. Do you like timed button presses/mini-games on attacks in turn based rpg's?

User Info: Transdude

Transdude
3 years ago#11
TC, you forgot about the Mario & Luigi games.
Steam ID: jessegames1996 | 3DS FC: 2750-1600-2747 | NNID: Transdude1996 | Live GT: Transdude1996
http://www.youtube.com/user/transdude1996

User Info: NovaLevossida

NovaLevossida
3 years ago#12
They're generally okay unless they're doing something stupid with rings and circles, which half of them do. Legend of Dragoon was awe—GUST OF WIND DANCE—some with some of its stuff. Mario RPG's timed attacks and defenses were great. Something like Unlimited SaGa was just terrible though.
-C- GET EQUIPPED WITH: [ ] KLOBB [ ] BFG
[ ] METAL BLADE [X] CUTSCENE MURDER PISTOL

User Info: Minamo

Minamo
3 years ago#13
It depends. I've only ever played the demo of Legend of Dragoon, so I don't remember any of it, so the only JRPG that really did the button press timings correctly that I've played is the series of Mario RPG games (SMRPG, Paper, GBA).

In the Mario RPG games it makes sense, because you hit the jump button to jump multiple times on an enemy, etc. Whereas in the demo for FFXIII-2, there is a random QTE button press during the battle, and that was the point where I hit the home button, closed the demo, and promptly uninstalled it.

So only if they are done right are timed presses good/fun, but very rarely are they ever implemented well in any genre, much less JRPGs. I'd rather a more expansive battle system like SMT games rather than the oft-gimmicky timed presses.
Pokemon X: 0860-3255-9151 (Character Name: Rin)
Friend Safari: Sliggoo, Gabite and Dragonair

User Info: segagamer

segagamer
3 years ago#14
anything to give actual gameplay, yes

don't kill me, please
Wii U+Xbox One :)

User Info: stekim40

stekim40
3 years ago#15
no, No, NO. they are vile and repugnant and belong more in crappy 'twitch' based trash like CoD than an RPG.
With Kinect you are the tool, Microsoft's tool. Now dance puppet, dance!

User Info: mashu

mashu
3 years ago#16
No. It doesn't really add anything for me.

User Info: DBean

DBean
3 years ago#17
Yes. The Mario RPGs and Final Fantasy VIII with Squall's gunblade were fun to use like that.

User Info: Banjo2553

Banjo2553
3 years ago#18
I think that's pretty much why the Mario RPGs are the only ones I play with some exceptions. Makes battles more interactive.
Come see my game collection: http://www.backloggery.com/bakonbitz

User Info: GamersTavern

GamersTavern
3 years ago#19
I prefer straight up Action RPGs, myself.
Main Site: http://www.gamers-tavern.com/
YouTube: http://www.youtube.com/user/GamersTavernShow
  1. Boards
  2. Wii U
  3. Do you like timed button presses/mini-games on attacks in turn based rpg's?

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived