List of small private video game developers that Nintendo should consider buying

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User Info: Artillatron7

Artillatron7
4 years ago#1
Not big ones like sega or capcom. But smaller ones consisting of 200 people or less. The only ones they've purchased in the last 10 years are Retro Studios and Monolith Soft. That's not enough. Nintendo has so many IPs that are just lying dormant (star fox, f-zero, metroid). If they don't have the resources to make some new games themselves, then buy some new developers on staff and have them crank out sequels to popular franchises. Here's a complied list of examples:

Platinum Games - Starting with the most obvious one. They like Nintendo, they have Wii U dev kits, they've worked closely with Nintendo - if Nintendo bought them nobody would be surprised. Hell, they even flat out said that they'd love to be a second party developer for Nintendo.

Next Level Games - Based in Vancouver Canada. They've made excellent games for Nintendo. Like Luigi's mansion dark moon, Super mario strikers, Mario strikers charged, and Punch-out!! Nintendo needs to snatch them up already.

Monster Games Studio - Based in Minnesota USA. They mostly specialize in racing games. They've made Excitetruck, ExciteBots trick racing, Excitebike world rally, Pilotwings resort, Donkey kong country returns 3D. Nintendo should give them the keys to F-zero or a new Wii Sports and let them go to town.

Treasure - Would add one of the world's best shmup developers. These guys would make an awesome Star Fox. Or even Sin & Punishment 3!

Sandlot - Maker's of the EDF games. They have a small but vocal fanbase.

Frictional Games - developers of Amnesia. Just about perfect for an Eternal Darkness reboot.

Armature Studio - New, small studio that has done good work with some handheld ports.

Shin'en - Nearly a Nintendo developer anyway. Might as well make it official.

WayForward - They like Nintendo as well and the majority of their development is Nintendo-focused. Often considered as a good choice for a potential 2D Metroid game.

Sidhe - Developers of Gripshift and Shatter. They haven't done much of note in the past few years but when they make original stuff they are very good at rethinking and modernising basic concepts from older games.

Sumo Digital - These guys would also make an awesome F-zero. Their most recent work - Sonic & All Stars Racing Transformed - is one of the best Wii U racing games and one of the best arcade-style racers in years. Difficult target though - they are consistently and reliably rumoured to be working on LBP3 so are unlikely to be buyable just yet.

Yager Development - Makers of Yager and Spec Ops: The Line, an FPS acclaimed for its narrative.

Grasshopper - I think buying this studio might turn out to be a mistake and I'm not sure they fit with Nintendo, but they have a fanbase and an interesting (if quite erratic) history.

Q-Games - Developers of the PixelJunk series (they have also worked with Nintendo on two Star Fox games), they're a small team with a surprising breath of games experience.

That's all I can think of. Adding even just half of these teams to their in house subsidiaries would be a huge help for Nintendo. All of them are relatively small teams and therefore wouldn't cost much for Nintendo to buy. Also, remember that Nintendo is not getting hardly any third party support. To counter this, they should focus on acquiring smaller talented development teams and increase their in house studios to pick up the slack. Anyone agree?
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User Info: louis2828

louis2828
4 years ago#2
mistwalker studios?

lost odd 2...or blue dragon 3

User Info: Artillatron7

Artillatron7
4 years ago#3
louis2828 posted...
mistwalker studios?

lost odd 2...or blue dragon 3


Crap! How could I forget mistwalker? Yes, them as well.
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User Info: harvestmoonmike

harvestmoonmike
4 years ago#4
Dylan Cuthbert of Q-games won't ever leave Sony's side, even if they do work with Nintendo from time to time.
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User Info: EarthLord_CJ

EarthLord_CJ
4 years ago#5
Artillatron7 posted...
Platinum Games - Starting with the most obvious one. They like Nintendo, they have Wii U dev kits, they've worked closely with Nintendo - if Nintendo bought them nobody would be surprised. Hell, they even flat out said that they'd love to be a second party developer for Nintendo.

I recall that Hideki came out and said that he was never on record saying that, and that the article/post in which he was quoted was misrepresenting what he said. Tried looking for him posting it (he made the correction on Twitter), but I can't find it.
Aside from that, I find it hard to believe that Platinum are willing to just sign up under a publisher. There was some trouble when they were working with Capcom (then under the title of Clover Studios), which was why they left them in the first instance, and Hideki seems too much of a strong-willed individual to risk the independence of his development team.
They'd need to be neck-deep in trouble to be willing to sign themselves away again.

Next Level Games - Based in Vancouver Canada. They've made excellent games for Nintendo. Like Luigi's mansion dark moon, Super mario strikers, Mario strikers charged, and Punch-out!! Nintendo needs to snatch them up already.

Monster Games Studio - Based in Minnesota USA. They mostly specialize in racing games. They've made Excitetruck, ExciteBots trick racing, Excitebike world rally, Pilotwings resort, Donkey kong country returns 3D. Nintendo should give them the keys to F-zero or a new Wii Sports and let them go to town.

Treasure - Would add one of the world's best shmup developers. These guys would make an awesome Star Fox. Or even Sin & Punishment 3!

All these sound like terrific ideas.

WayForward - They like Nintendo as well and the majority of their development is Nintendo-focused. Often considered as a good choice for a potential 2D Metroid game.

Potentially works, but I don't know how much they're willing to give up their independence.

Yager Development - Makers of Yager and Spec Ops: The Line, an FPS acclaimed for its narrative.

Something tells me that the very nature of the games they make (if Spec Ops is any indication) is a bit of a turn-off for Nintendo. Not saying they're bad at what they do, of course, but it's highly unlikely that they'd be willing compromise the messages they intend to put into their narratives.

Grasshopper - I think buying this studio might turn out to be a mistake and I'm not sure they fit with Nintendo, but they have a fanbase and an interesting (if quite erratic) history.

Could work. The fact that they make such a wide variety of games could be very helpful for Nintendo.
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User Info: StevenTheGamble

StevenTheGamble
4 years ago#6
whoever made the rune factory games. they recently announced bankruptcy and theyre practically nintendo exclusive. buy em nintendo pleeaaase!

User Info: kdognumba1

kdognumba1
4 years ago#7
StevenTheGamble posted...
whoever made the rune factory games. they recently announced bankruptcy and theyre practically nintendo exclusive. buy em nintendo pleeaaase!


I second this
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User Info: IcedEarthaholic

IcedEarthaholic
4 years ago#8
What about SuperBot? Formerly Sony exclusive, now independent. They did a decent enough job with PlayStation All-Stars Battle Royale, if they were to lend a hand with Smash Bros. imagine the presentation elements that would be heavily touched upon.
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User Info: Tadamoto3

Tadamoto3
4 years ago#9
kdognumba1 posted...
StevenTheGamble posted...
whoever made the rune factory games. they recently announced bankruptcy and theyre practically nintendo exclusive. buy em nintendo pleeaaase!


I second this


I made a topic about this, and everybody said I was dumb.

http://www.gamefaqs.com/boards/631516-wii-u/67976355
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User Info: Iokua

Iokua
4 years ago#10
Nintendo should not buy any of these developers. We want variety and depth in the Japanese industry, not all bowing before the Mario flag.
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