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I played the second one first and when I went back to this game it was a little hard to adjust from the changes implemented in the sequel, so I didn't play it very long. I might give it another go since it's been ages since I played anything in the series.
Author of Titans of Toho: An Unauthorized Guide to the Godzilla Series and the Rest of Toho's Giant Monster Film Library
The annoying thing with MMBN3 is that you needed both versions if you wanted all the cards
They need to change that somehow, if they add it on the VC
I'm sure they'll add both versions, because money. What I don't know however is how trading would even work.
You just need the emulator to try and connect to a player online when you choose to connect via cable. It's been done with PC emulators, it can be done with VC too if Nintendo and Capcom actually implement it.
We know it's possible and technically not too difficult but we also know it will never happen, at least not any time soon. If Nintendo had any plans to give their GBA emulator link cable support they should and would have done it already because even MMBN1 has trading/battling, luckily it doesn't require it for 100% completion unlike every MMBN after it though.
But with Nintendo's lazy and shoddy VC offerings ever since they introduced the VC I have no intention of investing much time and money into it. Everytime I have a retro itch to be scratched the game is either not available on VC, way to expensive (considering I already own the original cartridge most of the times) or 50hz (yeah, I'm Dutch).
I'm currently in the process of replaying all MMBN games on my GBA Micro, small screen but at least it's portable and I can trade using my GBA and GBA SP.