Would Metroid in the vein of breath of the wild work?

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User Info: Endgame

Endgame
4 months ago#41
BotW in the vein of BotW didn't work worth s***.

This "open world" fad needs to die. Substanceless walking simulator is a more accurate term.
I may not agree with what you have to say, but I will fight to the death for my right to fight you to the death. -Stephen Colbert

User Info: Zero_Maniac

Zero_Maniac
4 months ago#42
Endgame posted...
This "open world" fad needs to die. Substanceless walking simulator is a more accurate term.

Agreed. Why do people have such an aversion to anything remotely linear? I'm not saying we should all praise FF13, but games like Ocarina of Time and most other FF games have a degree of linearity to them, yet they still offer enough variation so it doesn't feel like you're walking down a hallway. Why don't we go back to that? Games that have a linear path that offers variation, like doing dungeons out of order in OoT/ALttP. Open world by its very nature tends to spread the game's substance too thin.
"Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
Questionmarktarius 4 months ago#43
Zero_Maniac posted...

Agreed. Why do people have such an aversion to anything remotely linear?

BOTW is linear. It's telling you exactly where to go, and where to go next after you get there.
The only thing "open" about it is that you aren't forbidden from going elsewhere, regardless of how death-trappy that elsewhere may be.

User Info: ecylis

ecylis
4 months ago#44
Questionmarktarius posted...
BOTW is linear.

http://i.imgur.com/qTDlcPY.jpg
http://i.imgur.com/UgOcJQG.jpg
Questionmarktarius 4 months ago#45
ecylis posted...
Questionmarktarius posted...
BOTW is linear.

http://i.imgur.com/qTDlcPY.jpg


Questionmarktarius posted...
It's telling you exactly where to go, and where to go next after you get there.

User Info: ecylis

ecylis
4 months ago#46
that's not what linearity is
http://i.imgur.com/UgOcJQG.jpg
Questionmarktarius 4 months ago#47
ecylis posted...
that's not what linearity is

It's nearly the same sort of 'linear' as MZM.

User Info: MannyCav

MannyCav
4 months ago#48
Questionmarktarius posted...
ecylis posted...
that's not what linearity is

It's nearly the same sort of 'linear' as MZM.

Assuming you mean Metroid Zero Mission, it does go well out of its way to pinpoint your next stop at very specific map points, but MZM was intentionally and deliberately designed to have multiple ways of going through the game. While it's not as organic as the masterful map design of Super Metroid, where the non-linearality was (probably) not intentionally placed in but a pure, organic by-product of just plain excellent map design, you're hardly railroaded in MZM into going through the game a certain way the same way you are Metroid Fusion.

In Metroid Prime, while there aren't as many sequence breaks or alternate paths available, there are still some, and the 'handholding' is 100% defeatable.

I remember on my first NES Legend of Zenda playthrough, I completely out-of-ordered the dungeons for no other reason than because I didn't know where some of them were and stumbled onto harder dungeons by happenstance. They were very challenging due to my under-equipped state, but not impossible. Point being, I ignored the intended path and forged my own. This description of my first NES LoZ playthrough seems to match your BoTW description ("you aren't forbidden from going elsewhere, regardless of how death-trappy that elsewhere may be." You're not forced into their recommended path, but you end up vastly underequipped into areas that are supremely difficult because you don't have the proper upgrades and items).
BoR Amendment X 12/15/1791-6/26/2015
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User Info: magx

magx
4 months ago#49
No, and how dare you.
http://magx01.blogspot.com/
<3 Ninja Gaiden Black! I want Dynamite Cop XBLA!

User Info: kidrobot

kidrobot
4 months ago#50
just wait till they do
then all of the fanboys will think its the 2nd coming of jesus..

..well 3rd actually
fanboys thought botw was the 2nd
KPop
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