They could've easily released Gamecube VC since the Wii U had Gamecube hardware.

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  3. They could've easily released Gamecube VC since the Wii U had Gamecube hardware.

User Info: n00bsaib0t

n00bsaib0t
3 months ago#21
Mr_Rudd posted...
n00bsaib0t posted...
Wario_man posted...
Well it's already possible to download and play Gamecube games on the Wii side of the Wii U so Nintendo just really don't want money I guess.

"It's possible to pirate games, so Nintendo doesn't want money".

lol okay kiddo.

What are you loling at?

Do you have any idea how many things are possible on a Wii and through vWii that Nintendo didn't sell? Piracy being a thing doesn't mean Nintendo doesn't want money. I laugh at anyone ignorant enough to think that.
Steam/XBL/PSN/EU NNID - Nifterific | US NNID & Nintendo Account - n00bsaib0t
EU Nintendo Account - n00b_saib0t | SFV: Balrog | MKX: Sun God Kotal Kahn

User Info: Mr_Rudd

Mr_Rudd
3 months ago#22
n00bsaib0t posted...
Mr_Rudd posted...
n00bsaib0t posted...
Wario_man posted...
Well it's already possible to download and play Gamecube games on the Wii side of the Wii U so Nintendo just really don't want money I guess.

"It's possible to pirate games, so Nintendo doesn't want money".

lol okay kiddo.

What are you loling at?

Do you have any idea how many things are possible on a Wii and through vWii that Nintendo didn't sell? Piracy being a thing doesn't mean Nintendo doesn't want money. I laugh at anyone ignorant enough to think that.

I'm pretty sure his point is that piracy proved the U is capable of running digital GC games, so Nintendo not officially implementing it means they don't want money.

User Info: n00bsaib0t

n00bsaib0t
3 months ago#23
Mr_Rudd posted...
n00bsaib0t posted...
Mr_Rudd posted...
n00bsaib0t posted...
Wario_man posted...
Well it's already possible to download and play Gamecube games on the Wii side of the Wii U so Nintendo just really don't want money I guess.

"It's possible to pirate games, so Nintendo doesn't want money".

lol okay kiddo.

What are you loling at?

Do you have any idea how many things are possible on a Wii and through vWii that Nintendo didn't sell? Piracy being a thing doesn't mean Nintendo doesn't want money. I laugh at anyone ignorant enough to think that.

I'm pretty sure his point is that piracy proved the U is capable of running digital GC games, so Nintendo not officially implementing it means they don't want money.

I'm well aware of that.
Steam/XBL/PSN/EU NNID - Nifterific | US NNID & Nintendo Account - n00bsaib0t
EU Nintendo Account - n00b_saib0t | SFV: Balrog | MKX: Sun God Kotal Kahn

User Info: Wario_man

Wario_man
3 months ago#24
Then do you just want attention? What's the play here?
http://imgur.com/Ymr1psq.jpg
https://imgur.com/jjRtx0x.jpg

User Info: n00bsaib0t

n00bsaib0t
3 months ago#25
Wario_man posted...
Then do you just want attention? What's the play here?

Just stating my opinion on what you said. If you don't like it don't post on public forums.
Steam/XBL/PSN/EU NNID - Nifterific | US NNID & Nintendo Account - n00bsaib0t
EU Nintendo Account - n00b_saib0t | SFV: Balrog | MKX: Sun God Kotal Kahn

User Info: theneovega

theneovega
3 months ago#26
Virtual Console is not just the game, it's also the ability to sleep, create restore points, and to open and close without any hiccups. It's also dependent on a virtual machine (emulation) to run. Example; Ambassador NES games are Virtual Console, ambassador GBA games are just straight ROM images running on top of DS mode hardware.

The same thing applies to Wii games purchased on the Wii U eShop. No virtual machine is necessary, the system has a Wii compatability environment as a part of it's hardware. Another good example would be the differences in having two separate bootable OSs on a single PC vs running a virtual machine to load one OS on top of another.

That's the technical reason. The actual reason is money. $_$
Serious gamers take themselves way too seriously.

User Info: Mr_Rudd

Mr_Rudd
3 months ago#27
theneovega posted...
Virtual Console is not just the game, it's also the ability to sleep, create restore points, and to open and close without any hiccups. It's also dependent on a virtual machine (emulation) to run. Example; Ambassador NES games are Virtual Console, ambassador GBA games are just straight ROM images running on top of DS mode hardware.

The same thing applies to Wii games purchased on the Wii U eShop. No virtual machine is necessary, the system has a Wii compatability environment as a part of it's hardware. Another good example would be the differences in having two separate bootable OSs on a single PC vs running a virtual machine to load one OS on top of another.

That's the technical reason. The actual reason is money. $_$

Not sure what's your point. GC VC would obviously work like Wii VC, more or less. It would run natively, so no emulation.

User Info: n00bsaib0t

n00bsaib0t
3 months ago#28
Mr_Rudd posted...
theneovega posted...
Virtual Console is not just the game, it's also the ability to sleep, create restore points, and to open and close without any hiccups. It's also dependent on a virtual machine (emulation) to run. Example; Ambassador NES games are Virtual Console, ambassador GBA games are just straight ROM images running on top of DS mode hardware.

The same thing applies to Wii games purchased on the Wii U eShop. No virtual machine is necessary, the system has a Wii compatability environment as a part of it's hardware. Another good example would be the differences in having two separate bootable OSs on a single PC vs running a virtual machine to load one OS on top of another.

That's the technical reason. The actual reason is money. $_$

Not sure what's your point. GC VC would obviously work like Wii VC, more or less. It would run natively, so no emulation.

Something would have to be emulated or you wouldn't be able to save or even use controllers.
Steam/XBL/PSN/EU NNID - Nifterific | US NNID & Nintendo Account - n00bsaib0t
EU Nintendo Account - n00b_saib0t | SFV: Balrog | MKX: Sun God Kotal Kahn

User Info: theneovega

theneovega
3 months ago#29
n00bsaib0t posted...
Mr_Rudd posted...
theneovega posted...
Virtual Console is not just the game, it's also the ability to sleep, create restore points, and to open and close without any hiccups. It's also dependent on a virtual machine (emulation) to run. Example; Ambassador NES games are Virtual Console, ambassador GBA games are just straight ROM images running on top of DS mode hardware.

The same thing applies to Wii games purchased on the Wii U eShop. No virtual machine is necessary, the system has a Wii compatability environment as a part of it's hardware. Another good example would be the differences in having two separate bootable OSs on a single PC vs running a virtual machine to load one OS on top of another.

That's the technical reason. The actual reason is money. $_$

Not sure what's your point. GC VC would obviously work like Wii VC, more or less. It would run natively, so no emulation.

Something would have to be emulated or you wouldn't be able to save or even use controllers.


Exactly. Wii U doesn't have Wii VC, it has Wii downloads. If it's not "virtualized" it's not "Virtual Console".
Serious gamers take themselves way too seriously.

User Info: n00bsaib0t

n00bsaib0t
3 months ago#30
theneovega posted...
n00bsaib0t posted...
Mr_Rudd posted...
theneovega posted...
Virtual Console is not just the game, it's also the ability to sleep, create restore points, and to open and close without any hiccups. It's also dependent on a virtual machine (emulation) to run. Example; Ambassador NES games are Virtual Console, ambassador GBA games are just straight ROM images running on top of DS mode hardware.

The same thing applies to Wii games purchased on the Wii U eShop. No virtual machine is necessary, the system has a Wii compatability environment as a part of it's hardware. Another good example would be the differences in having two separate bootable OSs on a single PC vs running a virtual machine to load one OS on top of another.

That's the technical reason. The actual reason is money. $_$

Not sure what's your point. GC VC would obviously work like Wii VC, more or less. It would run natively, so no emulation.

Something would have to be emulated or you wouldn't be able to save or even use controllers.


Exactly. Wii U doesn't have Wii VC, it has Wii downloads. If it's not "virtualized" it's not "Virtual Console".

The disc is virtualized. A stock Wii cannot play Wii games from internal or external storage. The Game Pad is also virtualized for Classic Controller support on some games.
Steam/XBL/PSN/EU NNID - Nifterific | US NNID & Nintendo Account - n00bsaib0t
EU Nintendo Account - n00b_saib0t | SFV: Balrog | MKX: Sun God Kotal Kahn
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  3. They could've easily released Gamecube VC since the Wii U had Gamecube hardware.

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