343's Halo 4 'mistakes'

  • Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
  1. Boards
  2. Halo 4
  3. 343's Halo 4 'mistakes'

User Info: SpaceDesperado

SpaceDesperado
4 years ago#1
http://blogs.halowaypoint.com/Headlines/post/2013/01/09/The-Halo-Bulletin-1913.aspx

In his blog Frank O'Connor mentions:
"We have a lot to learn. We made a lot of mistakes. We can do better,"

Which mistakes is he acknowledging? I have been really following Halo since I traded my game a couple weeks after launch for numerous reasons mainly do to the with the lackluster sparton ops and uninspired campaign gameplay/design wise, but what does 343 recognize as their mistakes this time around that they would like to fix in the sequel which can't be done in a simple patch for 4?

I haven't heard of anything unanimously despised by the Halo fans like the armor lock and bloom in Reach(besides 4 taking the 'safe' approach when it comes to new mechanics and such) so could someone please shed some light? Thanks

User Info: SpiduxLimitless

SpiduxLimitless
4 years ago#2
http://www.gamefaqs.com/boards/632877-halo-4/65145022
They call me Spoke Wrecker...
Thizz iz what it iz GT-Spidux

User Info: X250

X250
4 years ago#3
I f****** hate when people are too lazy to look at the front page before posting.
  1. Boards
  2. Halo 4
  3. 343's Halo 4 'mistakes'

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived