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Just how is having loadouts making this game like Call of Duty? sure call of duty is known for it and care packages and such but really? 343 did a fine job with Halo and didn't do what CoD has been doing, repeating the same thing over and over again at least they tried to change it up
Look I type how I want, if that bothers most of you then obviously you have better things to worry about.
Halo CE's campaign if you look back on it, in these days it may not seem like much but back then it was on point, it had a great story, very good to me. Halo 2 also had a great campaign, it introduced a look behind enemy lines with being able to play an Elite's story, also very cool how it was like a civil war with the Covenant and the Elites it tied a lot of things together and made for a interesting story. Halo 3's story felt repetitive, multiplayer wise it was the last good Halo. Halo 4 has the worst story, the levels were super repetitive, it seemed like one big level, it was short and to top it off it had a bad multiplayer, Halo 4 like I said was a let down.
Halo CE multiplayer at core probably took more skill then Halo 2 and definitely way more skill then Halo 3, but Halo 2 was the first to hit Xbox Live, MLG got involved and it went to a different level, Halo 3 was the last of the good multiplayer we have seen in the Halo series and one can only hope that with the free release of Halo 3 we see a revived community of a good Halo game.
That is a single sentence. Did you not take 7th grade English?