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I'm surprised nobody has mentioned medals. I was horrified to realise there was no sniper head shot medal. After my first sniper head shot I didn't see any medals and I knew right then this game was off. I do enjoy this game and they admirably added a ton of new features but the overwhelming voice of the community has spoken out now on multiple occasions and most of these changes must go. This game has 15-20k playing not even a year after its release. I've even seen under 10k, although that was at weird hours of the day. Reach had upwards of 80k playing in its last few months. The numbers for reach were always close to 100k (on any given day there was at least 65k online), halo 3 had at least 30k playing 2 years after release. People need to give this game more of a chance with the balance updates and changes, because it's not a bad game, but it will always feel like it's not halo and that's where the problem lies. It's funny because I honestly believe this game feels foreign for only a few reasons. Sprint, ordnance drops (ruined power weapon control) and loadouts (weapons being imbalanced takes away from the traditional even playing field). Remove those 3 things for halo 5 and it will already feel much more like halo is supposed to feel.
I'd like to see a Halo game that releases online for about 15 dollars that has like 10 multiplayer maps (all of them small-medium arena maps), a few gametypes like slayer, ctf, assault, and maybe territories, and just the br, sniper, and a couple other weapons in the game. if such a game was released seperately of h5, it would probably function better as a standalone game.