IYO: Which Armo(u)r Ability was more game-breaking?

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User Info: Private_Noob

4 years ago#1
Which Armo(u)r Ability was more game-breaking? - Results (47 votes)
Armo(u)r Lockup.
74.47% (35 votes)
Promethian Vision.
25.53% (12 votes)
This poll is now closed.
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I'm the noobiest noob you'll ever see!

User Info: Urdnot_Runt

4 years ago#2
Private_Noob posted...

Armor lock

Even though promethean vision is mega-noobish and lame, it's not as gamebreaking as instant invincibility for a few seconds.
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User Info: ThunderCavalier

4 years ago#3
Armor Lock.

Promethean Vision only really works if you know what the hell to do with the information.
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User Info: jesse_skater

4 years ago#4
ThunderCavalier posted...
Armor Lock.

Promethean Vision only really works if you know what the hell to do with the information.

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User Info: Ace_of_Dusk

4 years ago#5
Since they nerfed armor lock, I'd have to say Promethean vision because you can see through walls. It's like the mod from CoD that lets you see through walls. Also, armor lock is cannon to the novels while the vision was just introduced for multiplayer.
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User Info: DvoloS88

4 years ago#6
Without a doubt armour lock, invincibility for several seconds that was unavoidable last minute if trying to splatter, beatdown, stick or use a power weapon. Compared to promethean vision that sends out a Shockwave on radar giving your position away, if radar is disabled Pv still has that very distinctive sound which is easily avoidable. Both are cheap and noobish though.
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User Info: gameslicker

4 years ago#7
personally, i think jet pack is 10x worse than either. armor lock and promethean vision just slows down gameplay. jet pack breaks map design and many times renders stairs and lifts useless. it makes all map makers directly cater to jet pack users to make sure they dont make jet pack exclusive camping spots and just generally have to make maps bigger to further accommodate for that extra dimension.

on topic, promethean vision. what, dont know how to use radar to know where your enemies are? lets give players the ability to see enemies behind cover from close and long range. combine PV with everyone having sprint makes anyone using it basically a scared wimp. at least armor lock was patched so that you can at least kick people out of it and still has some usage, plus you dont have customized loadouts to make it even more powerful.

User Info: phillyeagles123

4 years ago#8
I honestly don't have an issue with Promethean Vision. Sure, it lets you see through walls, but it is really more like an advanced radar than anything else. Armor Lock, on the other hand, was basically a pause button for the user. I hated Armor Lock.
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User Info: __bale

4 years ago#9
wow strafing tryhards, i always stand still so the bullets can hit me. Whenever someone trys to dodge my shots i know they're a virgin LMAO
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