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Super Smash Bros. Features - Day 94 - REDO: Transformations!

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  3. Super Smash Bros. Features - Day 94 - REDO: Transformations!

User Info: Eyemeralds

Eyemeralds
1 month ago#1
Transformations make a come back! Would you rather them handled for convenience or handled as before? - Results (3 votes)
Bring back Transformations, but make them easier to pick on the CSS and adds a transform move separate from the moveset!
0% (0 votes)
0
Bring back Transformations, but make them easier to pick on the CSS but uses a method to transform as it did before!
0% (0 votes)
0
No, keep out Transformations (unless it's applicable to a character or two that makes sense)
100% (3 votes)
3
No, keep out Transformations (unless it's the same character that can just swap movesets)
0% (0 votes)
0
Just NO TRANSFORMATIONS!!! AT ALL!!
0% (0 votes)
0
This poll is now closed.
Poll Music!
https://www.youtube.com/watch?v=XDX4ZwUeOok

Transformations, oh boy!
One of the lowests that was called bad.

I split it into a few sections to see how reactions would be.
There's the "I want the same movesets, but a way to switch between characters like a new combination or allocated button"
and the "I want it like it was before, with different ways that are usually done via special move or final smash"

There is also a "Well, if it's for THEM, I can be chill. But not a ton like in Brawl!"

Keep in mind, the characters would be balanced to fit with how the transformations work.

Also, even though I high lighted Majora's Mask, Young Link is kinda out of the equation due to people supporting he be a clone and wanting other unique Zelda characters instead.

The only characters I can think of on this list...
https://docs.google.com/document/d/1UeRzQcq57G5gChhJ7wG_9sJWZFLICwHjDHOtkO4vAo0/edit?usp=sharing

Ex.
Zelda & Sheik - If there was a new tf button, they would keep their new attacks.
Samus & ZSS - The Final Smashes wouldn't change them if the TF button or method was introduced and ZSS would probably phase her suit like she does in Other M.
Pokemon Trainer - Charizard reunites with Squirtle & Ivysaur, but with the new TF method, would have their own separate movesets and maybe even their own Final Smashes! Also, there would be a better way to switch between Pokemon and would not force you to switch, removing stamina & the KO switch.

More... Eccentric Ideas
Diddy Kong/Dixie Kong - Just a reference to Brawl, the two could tag in and out of each other. A neat idea I thought of would be if a strong enough attack was landed on one, the other would prop right in and could resume attacking.
Pichu/Pikachu - The joke on Pichu being weak, if it could do enough damage on an opponent, there could be an option to 'evolve' Pichu to Pikachu in the middle of the battle! This could be an only one time thing through the entire match, though.

Other characters that could possibly use this are Robin/Lucina, Olimar/Louie/Alph, and even Wario/Waluigi.. though I'd prefer the top selections really, even if the

Another idea could be moveset swaps for characters who are essentially the same person already, such as Excitebiker fighting on his bike then fight off his bike, Ganondorf switching from his brute attacks, to magic, to sword swingin', Dark Matter transforming to a different form, and Isaac using different Psyenergies depending on his djnn! This could also work with Sheik and ZSS to stay relatively the same as before but still separate in some regard.
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User Info: Eyemeralds

Eyemeralds
1 month ago#2
Last Features:
Blast Zone Caps (6 Votes*)
50% (Eh...)
Reloading Weapons (4 Votes*)
75% (Good)

ADDED
Specific Special Smash (15 Votes*) - 93%
Polearm Weapons (9 Votes**) - 86%

Awesome!
Expanded Color/Costume Selection (10 Votes) - 100%
Rumble Mode (7 Votes) - 100%
User Created Content Online (5 Votes) - 100%
Self-Destruct Timer Switch (5 Votes) - 100%
Melee Adventure Mode (4 Votes) - 100%
Coin Launcher X (4 Votes) - 100%
Armor (4 Votes) - 100%
Task Items (3 Votes) - 100%
Area Effecting Items (2 Votes) - 100%
Collectable Pieces Items (2 Votes) - 100%
Payback Effect Items (1 Vote) - 100%
Team Win Poses (15 Votes) - 98%
Stamina Stock (9 Votes) - 97%
New Story Mode/SSE Sequel (17 Votes) - 95%
Character Specific Items (6 Votes) - 95%
Chain-Type Weapons (5 Votes) - 95%
Collectible Clothing (5 Votes) - 95%
Hazard Switch (16 Votes) - 93%
More Stage Builder Extras/Hazards (4 Votes) - 93%
Smash Run DX (4 Votes) - 93%
More Ranged Melee Weapons (4 Votes) - 93%
Situational Final Smashes (7 Votes) - 92%
Remove Rage (3 Votes) - 91%
Stamina Team Reviving (8 Votes) - 90%
Casting Items [Ranged v. Melee] (5 Votes*) - 90%
Bow Weapons (5 Votes) - 90%
Story Mode -New- (12 Votes) - 89%
Multi-Character Stock (8 Votes) - 87%
Useless but Slightly Effective Items (6 Votes) - 87%
Auto-Assault Items (2 Votes) - 87%
Offense X Healer Items (2 Votes) - 87%
Uniquely Handled Weapons (9 Votes*) - 86%
Good
Online Ranking System (7 Votes) - 85%
Rideable Objects (7 Votes) - 85%
Offline Tourney Mode (7 Votes) - 85%
Mod Support (5 Votes) - 85%
Battlefield Forms (5 Votes) - 85%
Shield Specials (8 Votes) - 84%
Alternate Costume Designer (16 Votes) - 81%
Unique Custom Specials (15 Votes) - 81%
DLC (17 Votes) - 80%
Multiple Movesets-One Character (5 Votes) - 80%
New Classic Mode (5 Votes) - 80%
More Alternate Costumes (16 Votes) - 79%
Board the Platforms (6 Votes) - 75%
Reloading Weapons (4 Votes*) - 75%
Shield Items (4 Votes) - 75%
Smash Tour X (3 Votes) - 75%
Stamina Blast Zones (3 Votes) - 75%
Form-Change Weapons (3 Votes) - 75%
Heavy Melee Weapons/Hammers (7 Votes*) - 71%
EX Specials (11 Votes) - 70%
Super Smash Orchestra (11 Votes) - 70%
Back Attacks (6 Votes) - 70%
Brawler Items (12 Votes*) - 68%
Special Game Modes (4 Votes) - 68%
Duo Ball & Duo Smash (7 Votes) - 67%
Meter-Based Final Smash (21 Votes) - 66%
Unique Target Test (6 Votes) - 66%
3-Stage Final Smashes *Smash Ball-Based* (6 Votes) - 66%
Street Smash X (3 Votes) - 66%
Electric Shock X-Rays (16 Votes) - 64%
Character Creator (7 Votes) - 64%
Jump Throws (11 Votes) - 63%
Stamina Knockback (2 Votes) - 62%
Eh...
Short Melee Weapons (5 Votes*) - 60%
Sacrificial Final Smash (8 Votes) - 59%
Jiggle Physics (14 Votes*) - 55%
Jump Dodge (10 Votes*) - 55%
Crossover Convos (5 Votes) - 55%
Final Forms (10 Votes) - 50%
Gruesome Items (10 Votes) - 50%
Blast Zone Caps (6 Votes*) - 50%
Expanded Stamina Amount (3 Votes) - 50%
Super Tournament Mode (3 Votes) - 50%
Smash Ball Buffs (8 Votes) - 43%
Duol Half (4 Votes) - 43%
Combo Specials (9 Votes) - 41%
Bad
Transformation Items (6 Votes) - 33%
Transformations (4 Votes) - 31%
Outlandish!
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User Info: Eyemeralds

Eyemeralds
1 month ago#3
Next Up!
REDO: Short Melee Items (2) - These weapons have short range, but grant new ways of attacking!
REDO: Transformation Items (2) - These items change your look to something... new!
Floor Sliding (2) - While dashing, crouching will like your character slide along the ground!
Throwing Counters/Counter Throws (2) - Time an grab just right and you throw your attack quickly!
Meter-Based Pick-Up Required Final Smash (1) - Meter-Based Final Smash where you pick up dropped energy similarly to PSA or PTE! [StephenYap3]
Dash Specials (1) - Performed while running! [Elec Man EXE]
REDO: Heavy Melee Weapons (1) - These items are incredibly strong.. but incredbily heavy!
New Unique Stances For All Weapons (1) - Every weapon has a unique way to be used, with Beam Sword being different from the Baseball Bat and Fan!
More Summoning Items (1) - More items that summon things to assist!
REDO: Shield Specials (1) - A defensive/evasive special move when you shield and press B!
Custom/Alt. Final Smashes (1)
Ceiling Tether (1)
New Wall Mechanics (1) - Wall Running, Sliding, and Climbing!
REDO: Jump Throws (1)
Team-Up Combo Moves (Archtype-Based) (1)
Just Guards (1)
Parries (1)
Aerial Smash Attacks (1)
REDO: Combo Specials (1)
REDO: Duol Half Item (1)
REDO: Smash Ball Buffs (1)

Feel free to add your own suggestions or vote on any on the list!
Bring back any old ones to contest them again!
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