This is a split board - You can return to the Split List for other boards.

Let's say they implement characters looking hurt after high damage...

  • Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
  1. Boards
  2. Super Smash Bros. for Wii U
  3. Let's say they implement characters looking hurt after high damage...

User Info: SpunkySix

SpunkySix
4 years ago#11
Someguy_13 posted...
Don't they kind of already do this?

Your characters getting up off the ledge animations, and their getting up off the ground animations change when they're above 100%.


That's very limited though, and doesn't really convey a sense of being tired and worn out as well.
Tissue to the extreme!
Stop hanging DJs, it's morbid.
  1. Boards
  2. Super Smash Bros. for Wii U
  3. Let's say they implement characters looking hurt after high damage...

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived