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I think end game you'll be fine with a melee build, by that point you'll have 'Many Must Fall' so every time you kill deception will be reset.
Combine that with the cunning skill 'Unforseen' so every spent hologram explodes with shock damage, and you'll be running round backstabbing the crap of a lot of confused mobs of enemies that will potentially never see you.
Depending on skill management I think Zer0's melee will be very viable at higher levels
King of the evil/normal monkeys who are now mostly normal but flesh eating while frowned upon is not entirely rare
Deception doesn't fully reset^ You only get an extra 3 seconds max I think which makes it a little harder to jump around the field. End game first playthrough will be good but by mid-end of second playthrough enemies won't go down so easily so most melee skills won't be as good as sniping
360 only ATM. I need a new PC. Currently awaiting: Borderlands 2, Dishonored, Halo 4, Black Ops 2.
I know it's been tweaked but to what extent? Is Zero actually very good with the huge melee bonus? Thank you.
Actually, after some screwing around with this...it doesn't appear that melee can crit.
This is a huge deal breaker for Melee builds for Zero. Why? Well, put it this way. At level 5, my regular old white sniper rifle does 67 damage, or 344 on a crit, which is a little more then 500% If you played BL1, you know that if your not criting, your barely doing damage.
A regular old Melee attack only does 46 damage.
Already this is looking terrible. That 650% extra damage you get with Melee for deception? It makes the Melee attack to 345...which is, unsurprisingly, almost the same exact amount a regular crit with the sniper rifle is doing. The difference is, the sniper rifle crit isn't on a 15 second cool down.
Now, I could be wrong, and melee does crit, but after 30 mins of screwing around with it, I CAN NOT get it to crit. In or out of deception. Even if it does crit, if you are using Ambush/Backstab, you wouldn't be criting anyway due to the way the character models typically hold them selves unless the enemy has crit locations on their back.