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YiddosRule Posted 10/22/2012 4:59:03 AM message detail quote
- Fixed player first-person arms appearing too far up or down the screen when in horizontal/vertical split mode. - Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped. - Fixed the vendor UI sometimes showing a count of 1 less item in the player’s backpack than is actually there. - Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game. - Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle. - Allowed players to trade with each other when at maximum backpack capacity if they’re trading the same number of items with each other. - Fixed clients sometimes losing access to fast travel stations unlocked during co-op progression. - Fixed the favorite/trash icons on inventory items sometimes disappearing when scrolling the inventory list. - Added safeguards against the game getting stuck on a ‘Saving…’ prompt when a client with a splitscreen player saves and quits the game under specific rare circumstances. - Fixed the “has abandoned your struggle!” message sometimes appearing with no player name. - Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client. - Fixed co-op players sometimes spawning at different places after a level transition. - Fixed an error that could sometimes occur when trying to join a game where the host had recently returned from a downloadable content area. - Fixed an error where clients would sometimes see certain weapons firing in incorrect directions. - Fixed a blocker in the “Do No Harm” mission and repaired users already affected by the bug. - Fixed an issue with savegames sometimes causing the game to stutter / freeze and repaired saves already affected by the bug. - Made the user’s inventory not jump to the top of the list when using a customization item. - Fixed a bug with shields that reduce the player’s maximum health not displaying the amount of health reduced on the item card. - Fixed a bug where some challenges would sometimes re-complete levels 1 through 5 over and over again, granting the user additional ranks and tokens. - Enemies affected by a Siren’s Thoughtlock ability may now be damaged by other players. - Fixed an issue where players could sometimes lose their third and fourth weapon slots. Characters who have already lost these slots will be repaired the next time they are loaded. - Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item. - Fixed occasionally skipping players being added to the “players met” list.
This went live for ps3 5-6 days ago, so I assume this has now gone live for us.