A Players Guide for levels 1 - 72: Leveling, Loot Tips and possible spoilers! V7

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  3. A Players Guide for levels 1 - 72: Leveling, Loot Tips and possible spoilers! V7

User Info: xliner

3 years ago#1

This is V7 of this guide, V6 got archived due to forgetting about it.
All credit goes to drake_skull and anyone who helped contribute to the guide in the previous topics.

User Info: xliner

3 years ago#2
Section 1A: Levels 1 - 50

So to get this out of the way, by far the fastest method to level up to 50 is to just play the game. When you first start, just do every single quest you get and go for it. Since I have not done a run with Tina's DLC included with a new character I don't know if it still holds but all 6 of my characters who I did all the quests from vanilla through Torgue's DLC (even Krieg did Hammerlock and was still the same range) ended up level 35 - 36 at the end of Normal mode. Doing this also lets you plan out what quest rewards you want to save till 50 so you can get a bit of a leg up on UVHM (after TVHM.) Even in TVHM it's just easier to do the quests to get your levels because you will have to do quests to get through it anyway, so why not kill 2 birds with 1 stone.

Section 1B: Loot pre UVHM

As for loot, it's not that important, even though a Legendary rocks everything early on, you don't really need to go get one, but I will offer some places you can chest farm as you progress through the story anyway if you feel the need to.

First chest is in Tundra Express:
From the Entrance follow the left wall through the canyon and jump off the edge, you will land on a stone shelf and if you follow the cliff face (not the one that leads out of the playable area map) you will find a red chest. It has given me quite a bit of good equipment.

Second set of Chests are in Arid Nexus Boneyard:
Go past Dr. Zed's old shop, you will see a water tower laying at about a 45 degree angle through the gate heading to Saturn, climb the tower and look to the tall standing tower to see a fuse box that controls the electric field covering Zeds old shop. Shoot it and collect the red chest. Pretty easy, if you hang left you can avoid the skags, but you will have to take out some Junk Loaders.
The next chest is at the same location that had a hidden Claptrap in BL1. Climb the building where the ammo vendor is knocked over, then jump to the rocks.
There is another red chest over by Saturn, on top of the building.

Third Chest (By far the easiest to farm) is in Hero's Pass:
Proceed to the entrance to the vault, zone (enter the vault zone then back to hero's pass), right next to the zone is a chest. Open it and profit.

Fourth Chest (Torgue DLC required):
Once you reach Pyro Pete's Bar and kill him for the first time and get the quest "A Montage" don't leave the bar, instead save and exit and keep taking the elevator up to Moxxi's cell, there are 2 red chests here with little to no resistance to get to them (the Bar patrons will only attack if you provoke them.)

Fifth Chest (Torgue DLC required):
Go to the Torgue arena after completing the "Eat Cookies and Crap Thunder" mission, and you will be able to farm 3 chests fairly quickly.

Sixth Chest (Wattle Gobbler DLC required):
Run through and kill Wattle, then right after that there's an area you can drop down below, to the stage. If you go up the stairs behind the drop, there's 3 red chests.
Takes about 5 minutes to do on OP8, and gives good loot.
There is also one in the refrigerator area and one in the area where the stabber jabbers spawn.

Seventh Chest:
In Frostburn Canyon, after Spycho there is a chest and you have a chance to get a Neogenator and a Hellfire while running it.

Eighth Chest (Headhunter 3 DLC Required):
After killing the boss of this area, there is a train with 2 giant loot boxes in the main area, and can be farmed by saving & exiting and killing the boss again.

User Info: xliner

3 years ago#3
Section 2: Levels 50-72 (UVHM)

Bar Room Brawl (Torgue DLC Required):

This is a pretty straightforward objective, kill 5 BA enemies to complete the objective and get the XP. It will yield approx 9777 XP per completion and 20 Torgue Tokens, and the XP from the enemies makes this a good place to farm lots of XP.
You don't really need the ground level in the front of the bar, just head right up the stairs and don't let the Bruisers get you from behind and you should be fine (the back room of the bar does spawn BA's so you do need to go there.)

Death Race (Torgue DLC Required):

You will want a second controller plugged in and the Afterburner Relic (quest reward from Positive Self Image, a side quest from Ellie.)
Have the second controller stand on the starting line once you proceed to the first checkpoint. As soon as the race is about to start you can start moving your vehicle. Take the shortcuts and it should take about 1 minute 30 seconds to 1 minute 45 seconds per run once you get your path and boost locations down.
This is a very easy place as no enemies need to be killed but you will only be getting 9777 XP and 20 Torgue Tokens per run. But if you just want to kick back and relax its pretty simple once you have the path mastered.

Splinter Group Farming:

Once you complete this quest in the Bloodshot Stronghold (I believe you have to defeat Warden and turn in the quest to unlock this quest) you can return to the location inside the dam and fight all 5 of them (Flinter in the back.)
You will have to fight some enemies to get there but each of the 5 members of the group gives you approx. 5k XP per kill, and they all have the chance of dropping the Legendary Storm Front Grenade mod which can come in handy.
To easily get Flinter to spawn after defeating the other members use the following method:

Hit the TV Twice, hit the Wall Switch once and the Floor Switch once. Do not bother with the Pipe switch to the left of the entrance as you don't need it. This method can yield 25k XP per run and what ever XP from the enemies you fight to get there. Unlike the previous methods there is a chance of a dropped legendary (yes, BA enemies can drop Legendaries but I leveled 3 characters using the brawl from 50 to 61 with only 2 of the same head dropping and nothing higher than a Purple otherwise).

Natural Selection Annex Round 1 (Creature Slaughter Dome DLC Required):
(This is my personal favorite because of specific enemies that can spawn.)

Warning: Do not complete round one, if you do you should dashboard so it doesn't save (you may have good enemies spawn on later rounds but I don't want to find out.)

(Procreator is the UVHM version of a Queen Spiderant)

Tubbies, Procreators and Rabids all give 5k xp and there will always be at least 1 Procreator in Wave 4, kill that one but leave the other enemies alone unless there is a tubby/chubby. It is fairly quick and easy to kill everything in this arena, spiderants and skags are all you have to deal with in round 1. Rabid Skags are fairly common, they are easy to deal with.
I would recommend Singularity Slag grenades to keep them in place while you pound them with your guns. It's fairly easy and it's even easier if you're playing Krieg and have invested in Bloodlust because often the softer enemies will get taken out by the Bloodsplosion chain(another reason for Singularities.) Once you hit the last wave kill the procreator and then die unless there is a Tubby, you will make more cash than you lose when you die generally.
Once you know where the enemies will enter the map from you can preemptively Singularity them (or your grenade of choice) for easy damage.

User Info: xliner

3 years ago#4
BNK-3R Farming:

This has several advantages, BNK-3R can drop the Sham Shield, the B**** SMG and a bit of Eridium.
BNK-3R will yield approx 18k-20k XP per kill and has good loot to boot.
A B0re Zer0 can make very short work of him.
He is very easy to kill once you learn his patters, just watch for Trickshot mortars because he can get them in odd places when you are trying to take cover.

Gees Worms/Rakks in the Warrior Vault: (pointed out by doughnutman)

Pretty easy kills on enemies that infinity respawn.
Caution, this method may lead to mass boredom.

Mutated Varakids: (stickboy2323 contributed this)

You would want to not turn in or collect the glands they drop. This one relies on a bit of luck though because not every Varkid will make a pod, 5k xp per kill though, would be quite efficient if you have the proper gear to easily dispatch them.

Moonshot Method farming the Warrior/Siren Immolate Gee (doughnutman again for this)

I think the fastest way would be Warrior, Moonshot method. I think it's about 80K experience in about a minute or two. Or having a Siren who can Immolate kill Hyperious. You get tons of experience quickly and can usually be repeated every 10-20 seconds, since all you do is walk out and back in and it can be done from the doorway.

I am pretty sure the Moonshot would work but you couldn't really do this solo, you would need a second profile with the Warrior/Moonshot save ready and use the profile you want to level up as the equipment mule role. I have never personally done the Gee thing so I cant offer any details on that.

Jacques O. Lantern in TK Baha's Bloody Harvest: (Headhunter 1 DLC Required) (contributed by Mr__GTA)


Tea Party: (stickboy2323 again)
Even though Fleshstick has been patched for a while if you are on that mission you can farm the three enemy waves (lots of BA enemies worth lots of XP) by letting them destroy the generator. Just don't kill the last round of enemies and let them rush the generator (they will ignore you somewhat). After they destroy it you can mop up the remaining guys. The mission will be failed and you can restart it without any hassle.

Plus there's a handy ammo machine right there in case you start running low.

User Info: xliner

3 years ago#5
Section 3: Loot at 72 (and OP)

At this point it really becomes best to farm the loot you want from the boss that its tied to, using Round 1 of the Slaughter Dome for Tubbies for the new Class mods is fairly efficient and although drops are no longer 100%, Legendary Loot Midget farming can still be somewhat rewarding.
For some of this once your equipment becomes outdated it's best to get new equipment, the easiest method here is simply to drop to Normal and repeat the Bar Room Brawl till you have 613+ Torgue Tokens and then jump back to UVHM and reload till you get a DPUH for easy leveling. Also, if you are going to a place like BNK-3R or the Slaugher Dome to powerlevel it's easier to drop back to Normal to make the trip there. And having a second controller plugged in with even just a guest profile signed in can make things a bit faster because more enemies will spawn.

Section 4: Closing

I hope you find this information useful, some of these things I haven't done so I can't offer any useful data on them, but feel free add anything you think I missed or alternate strategies for things I posted.

User Info: xliner

3 years ago#6
50percentGray posted...
The following list here is a reference for those who wish to level up legitimately in the regular single game on any difficulty. These grinding points will only be good for so long on Normal and True Mode, but can be used indefinitely on Ultimate. You may do plenty of Saving and Quiting in this process.

**Location #1: Sanctuary**
Levels: Starting at Level 7 or 38, advanced by 3 levels for each Story Mission completed
Enemy: Shoplifter (target practice)

NOTE: Must complete Rock, Paper, Genocide up to the point where you try out a slag weapon for Marcus. You can kill as many shoplifters as you want with any weapon, but DO NOT slag the shoplifter, as it will stop this enemy from respawning.

**Location #2: Frostburn Canyon**
EXP Levels: 8-13 , 35-40
Enemy: Goliaths (Fatal God-Liath, GOD-Liath, and Loot Goon GOD-Liath)

NOTE: Weaken or slag the Nomads so the Goliaths can easily defeat them and level up easily without being shot down. DO NOT let the Goliaths get slagged from slag barrels or your slag weapon.

**Location #3: Three Horns Valley**
EXP Levels: 13-18 , 38-42
Enemy: Bad Maw

NOTE: Defeat him once from the front of the dam entrance, enter the dam, reenter the 3-Horns Valley from the Dam, Save & Quit, reload game, and you can kill Bad Maw repeatedly with each Save and Quit. Slag and Explosive Weapons are a must in taking him out easily, as he can still take explosive damage through his riot shield.

**Location #4: Tundra Express**
EXP Levels: 18-21 , 42-45
Enemy: Mutated Adult Varkid

NOTE: Activate Hammerlock's "Mighty Morphin" side quest, take the injector. Inject a pod as soon as you see on and run a good distance to take out the mutated bug, as it's acid spit will REALLY HURT you. DO NOT, I repeat DO NOT pick up the samples that drop from the bugs, or it will end the side quest preventing you from making more mutated bugs.

**Location #5: Thousand Cuts**
EXP Levels: 21-25, 45-47
Enemy: Badass Goliath (specifically the ones situated next to the Slab King/Brick)

NOTE: Once you reach the Slab King's Initiation, run up the stairs to the right to give you a good vantage point in shooting both the badass goliath's helmets off. And do shoot both, as you only need one of them to wreck havoc for you as he levels up to God-Liath. Weaken and Slag any enemy he targets and then kill him when he's at max level. Save and Quit WITHOUT completing the initiation and repeat the process.

**Location #6: The Bunker**
EXP Levels: 25-28, 47-50
Enemy: BNK-3R

NOTE: Farm the BNK-3R as you see fit, but also be sure to take out the Badass Constructer in the previous map for more experience.

**Location #7: Arid Nexus Badlands**
EXP Levels: 28-32, 50-53
Enemies: BoneHead Loader, Saturn, Badass Constructor

NOTE: This is my favorite place to grind for EXP, as well as garner some good loot for the last part of the game. Run through this map as much as you need, killing the said bosses I listed at this point, loot the 4 red chests, and you'll be ready to grind at the next and last location.

**Location #8: Vault of the Warrior**
EXP Levels: 32-36, 53-57
Enemy: The Warrior

NOTE: ...do I really need to offer advice here? Just farm the crap out of that big jerk! XD

User Info: xliner

3 years ago#7
stickboy2323 posted...
Just thought I'd add in a few more mission fail farms and areas with infinite enemies.

NSA/Fink's/Ore Chasm - You can fail any round to be able to restart it. Fight endless waves of baddies.

Home Movies - Pick up the surveyor lures but do not place them. Three surveyors will spawn in the area where the lures need to be placed. If you kill one a new one will take it's place letting you farm them for modest XP. This is also a good way to work on certain BAR challenges.

Capture the Flags - Enemies will keep spawning as long as the flag does not reach the top of the pole. To make sure the flag does not reach the top just let the enemies destroy the generator and do not fix it until you're ready to move on.

Defend Slab Tower - Kill all the enemy waves until there are only a few enemies left at which point you can let them destroy the crate causing you to fail the mission. Repeat as many times as you want.

Walking the Dog (DLC2) - Make sure Enrique dies before completion to fail the mission.

Gas Guzzlers (DLC2) - Kill all the rakks but don't pick up the sacs. Hey, that rhymes! Also, there is good chance for tubby rakks to spawn.

Bar Room/Death Race/Twelve O'Clock High/Appetite for Destruction (DLC2) - You can fail these mission on any tier to repeat or just keep doing tier three over and over for XP and Torgue Tokens.

Still Just a Borok in a Cage (DLC3) - Summon Der Monstrositat, kill all other enemies, kill Der Monstrositat before trapping it to fail the mission.

Ol' Pukey (DLC3) - Kill most of the enemies that spawn but let them kill Ol' Pukey for mission failure.

Tree Hugger (DLC4) - Kill most of the enemies that spawn but let them kill Mosstache for mission failure.

The Beard Makes the Man (DLC4) - The dwarves near the crusher should keep spawning if you kill them by normal means although the respawn rate is not very fast. Plus, you will have access to the Grog Nozzle while this quest is open.

Magic Slaughter (DLC4) - Like other arenas you can fail this to restart.

The Magic of Childhood (DLC4) - You can fail this to restart the mission or repeat as often as you'd like once it's been completed (I believe).

If I missed any mission fail farms or area with endless enemies please feel free to add any you know of. Also, if any of the above info is incorrect please correct it as I wrote most of this from memory and I could be wrong about something.

User Info: xliner

3 years ago#8
Overpower Levels:

Even though the new cap is 72, the new ranking system allows enemies and loot to scale up to level 80. You’ll have to max out at the new cap first and get yourself to the earlier level cap bump’s third playthrough in order to benefit from the over-leveling in Ultimate Vault Hunter Upgrade Pack 2.
The entire world is affected when you load up a game set to a certain Overpower level; enemies are more deadly, and they drop more powerful loot. Your skill advancement still caps out at level 72, but Overpower levels allow you to use this higher-level gear. Once you’ve unlocked all of the Overpower levels and enter a level 72 game, you’ll face monsters at level 80+ and find gear rated for level 80 that you can now use.

How to Overpower:

Once you reach level 72 and complete the Digistruct Peak arena in UVHM, you’ll unlock Overpower Level 1. To access the additional Overpower levels, you must exit the game and reload. Upon re-starting the game, you’ll receive a prompt that will let you decide what Overpower level you wish to play at.

Every time you play through the Digistruct arena at the highest available level, you will unlock the next Overpower level. There are 8 Overpower levels in total, meaning the arena must be completed at least 7 times in order to reach the maximum level at Overpower level 8.

In multiplayer games, players at a lower Overpower level cannot inherit levels gained by the host of the game, if the host completes a higher arena challenge. For example, if the host is Overpower level 5 and completes an arena with other players who are at Overpower level 2, only the host will rank up to Overpower level 6. The rest of the team will remain at Overpower level 2, because they are required to complete the earlier power levels.

If the host and any additional players are at the same Overpower level when a round is started, they will all rank up to the next Overpower level once the arena is completed. The table below describes the effective level that game scales enemies to, when you reach a particular Overpower level:

Overpower Level 1 = Player Level 73
Overpower Level 2 = Player Level 73
Overpower Level 8 = Player Level 80

Damage Reduction:

As you gain additional Overpower levels, enemies will generally begin to spawn at levels higher than you. These enemies receive a passive damage reduction that is based upon how many levels they outrank you. Damage reduction simply means they receive less damage from weapons and powers than they normally would. The exact percentages are expressed in the table below:

Levels Above You -- Damage Reduction
+2 -- 10%
+3 -- 20%
+4 -- 30%
+5 -- 40%
+6 -- 45%
+7 -- 50%
+8 -- 55%
+9 -- 60%
+10 -- 65%
+11 -- 70%
+20 -- 99.2%

For example, at level 72 and Overpower level 8, your weapons will deal 10% less damage against a level 74 enemy or 55% less damage against a level 80 enemy.

Generally, most regular enemies will cap at around 82, but there are a few exceptions to this. The Ancient Dragons of Destruction and Vermivorous the Invincible can reach level 83, which grants them 70% damage reduction. The Iron GOD, a max level Golem, can reach level 92 - the highest in game. This grants him a staggering 99.2% damage reduction which means your weapons will only deal 0.8% of their actual damage.


Copied from the wiki.

User Info: xliner

3 years ago#9
Loot Drop Rates Google doc (WIP):



User Info: danishjuggler21

3 years ago#10
I think I know of something that would supplement this list perfectly.
XBOX Live Gamertag: danishjuggler03
"I refuse to quote myself in my signature - I've always thought people who do that are lame." - danishjuggler21
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