Best rpg battle system in your opinion?

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User Info: Shishio07

4 years ago#121
Xenogears and the Legaia's are other good battle systems because of the way you can string together combos. Wild Arms 4 is another series they completely nerfed compared to the old games.

User Info: Renzokukenexe

4 years ago#122
Eternal Sonata

User Info: liquidleonx3

4 years ago#123
Chrono Trigger (Team Attacks FTW!!)
Legend of Legaia
Grandia Series

Too bad to really get the most out of the original Grandia's battle system you have to play the Grandia Redux mod. The original game has little to no challenge.
{-Official Eight Gates Lee of Everywhere}
I'm waiting for IGN's review. I grew up with it so they're the only reviewers I trust. - HappyUnicorn101

User Info: renzsweet

4 years ago#124
Final Fantasy X2, Dragon Quest 9, LOTR Third Age maybe.
I praise the name of Jesus.

User Info: jrbeerman11

4 years ago#125
A good action rpg that hasn't been mentioned is dark cloud. wish they would make a new one.

User Info: drclaeys

4 years ago#126

I always like FFXII battle system. it was simple, but grew with you. I really was not a fan of dragon age, it just seemed to complicated.

I have over 120+ ps2 games, and I have Grandia III, for that guy that wants it. Just a short trip to michigan, in the winter, how hard can that be??

Thank you for sharing.
Dr. Darrell of Michigan.

User Info: meado55

4 years ago#127
Final Fantasy 7

User Info: Zechs23

4 years ago#128
Turn-based are my favourite.
Especially FFX and Persona 3 or 4.

User Info: bigybri

4 years ago#129
TC, I've heard great things about "Legia" and "Legia 2" is generally well received.

As for a great battle system not mentioned is "Vagrant Story" it has a difficult timing element, but crafting weapons isn't trivial you combine stats rather than just increase in a generic way.

My vote for best battle system is "Grandia 1,2,3". It's turn based and you can see what enemy is attacking which character giving blocking command a more use full significance. The more options given by the engine or system always benefits the strategy of an RPG.
The Infinite Improbability Drive is our New Hope

User Info: The_Djoker

4 years ago#130
FF12- give me the gambit system back please. I love programming my AI the way I want.

I don't mind TB if they flow fast like P4/P3 but If it's as slow as FFX then no thanks. And tbh FF should be the front runner in evolving battle systems, it should never go back to TB ever again.
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