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I thought it was good if you kept grinding to a minimum, much like this game.
I used it to give the recruit units a decent base then played normally. It was definitely easier, but by no means bad. It's a great intro to the series as well, if you're looking to recommend a friend try the series out.
It did quite a few things right: open map, infinite grinding with the towers, branched promotions. But overall, the map, character, story, and difficulty quality was all toned way down from Fire Emblem: Blazing Sword, the first GBA game to come to America.
It's like every topic you post in becomes filled with either sensual energy or "pent up sexual frustration". ~ SurfingVaporeon, on DoctorPiranha3
It's too easy. You can beat the game using pre-promotes and promoting all your units at level 10, though it's harder that way. I'll admit it's a good entry for new players, and Ephraim's route is fairly challenging compared to Eirika's.
"Hate the sin, love the sinner. But sometimes it's hard to look past all that sin and find the person behind it." -Joshua Graham; Fallout: NV
Every Fire Emblem game is easy. I mean granted I've never played above the medium difficulty, but every game can be beaten by using only a few characters throughout the whole game. Yes, for all the English ones but Blazing Sword, it was very easy to add a bunch of overpowered characters via grinding, but the games have always been easy if you play them that way. This game is no different.
"Hairy Zeus on a traffic light!" -Deadpool, Issue #3