To those who play with the animations on...

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User Info: Pitbuller_26

4 years ago#1
Do critical hits always get you hyped? - Results (134 votes)
88.06% (118 votes)
11.94% (16 votes)
This poll is now closed.
For me, whenever I hear the critical hit chime and the cut in plus a character's quote. I get hyped up even if it's an enemy's critical hit.

I know I can't be the only one thinks the same.

User Info: xtdg134

4 years ago#2
I'm overleveled, so Crits usually don't make a difference to me. Might change on my next playthrough.

User Info: motsinaction

4 years ago#3
Well, feelings about crits get stronger on the higher difficulties.

User Info: jedinat

4 years ago#4
More often I'm annoyed by a crit because I was softening the enemy up for another character to kill, lol...

User Info: RedMageKirby

4 years ago#5
Sol ruined them for me. Things were cool until it became twice a battle with no extra damage, and generally no healing either.
[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ ||||||||||||||||||||||||| ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]

User Info: Grand Kirby

Grand Kirby
4 years ago#6
I miss that cool sound effect that the previous games had. Criticals just don't seem as epic without them.
Okay, I rolled a 14. What's that mean? Hsu
That you're a cheater. This is a 12-sided die. Chan

User Info: Ame_no_Murakumo

4 years ago#7
Yes. I love critical hits and the quotes that go with them. :)
Playing: Guild Wars 2, Fire Emblem: Awakening, and Tales of the Abyss
Steam: KnightSaziel | 3DS FC: 5456-0205-3948

User Info: 578t7645uyb5

4 years ago#8
I love all of it. :D
Xenoblade is the spiritual successor of FF12.
999 and Zero Escape both deserve are Visual Novels to DIE for.

User Info: airtamis

4 years ago#9
I loved how I was finishing up a level, and I told Virion: Go down a distract that enemy while Chrom moves in to finish the boss!

Virion: 1 hit ko.

That always works.

User Info: jonnovision1

4 years ago#10
yes, but the animations are pretty underwhelming compared to the GBA crit animations.
"Reinforcements? I am the Reinforcements."
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