Multiplayer Level Calculator for Dark Souls

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  2. Dark Souls: Prepare to Die Edition
  3. Multiplayer Level Calculator for Dark Souls

User Info: MarioSoldier

MarioSoldier
3 years ago#1
Hey all, a friend of mine developed a multiplayer level calculator. Simply type in a desired level and you can see the level ranges for all the different forms of summoning/invading in Dark Souls.

Yes, there are other great calculators out there but this one definitely has ease of use and should be 100% accurate on all level ranges (with the power of algebra). Any errors found should be fixed quickly once reported.

Here's the url:
https://mpql.net/scripts/tools/dark-souls/

Hope it helps you guys out and thanks for reading.
http://backloggery.com/mariosoldier

User Info: R0YB0T

R0YB0T
3 years ago#2
Thank you for this.
Dark Souls drunky invasions.
http://www.youtube.com/watch?v=2Dp0PmssTIk

User Info: boktai3

boktai3
3 years ago#3
http://darksoulswiki.wikispaces.com/Summon+Range+Calculator
just saying, wiki has had one for a while.
quite frankly i prefer yours but, for a simple one for co-op, wiki has it.

User Info: Xelane4454

Xelane4454
3 years ago#4
I just beat Queelag and rang the 2nd bell. Taking a break for now. Can I get some advice on the timing of parries? It looks like you're supposed to initiate a parry about a fraction of a second after they have started their attack, but im not sure.

User Info: Volren617

Volren617
3 years ago#5
Xelane4454 posted...
I just beat Queelag and rang the 2nd bell. Taking a break for now. Can I get some advice on the timing of parries? It looks like you're supposed to initiate a parry about a fraction of a second after they have started their attack, but im not sure.


Yeah, generally I aim for the moment a tiny bit after they swing their weapon at you. In my experience a tiny bit early is better than being a bit late as your window is at the start of your parry motion, but too early and you won't perfectly parry.

Some enemies I have a bit more trouble parrying as it's harder for me to tell when the animation goes from windup into attack (the super drawn out upwards swing of Black Knight greatsword wielders is a good example).

User Info: Xelane4454

Xelane4454
3 years ago#6
I am so dumb, I had 2 windows open and I meant to put that comment in my other thread, lol. Thank you very much for the reply though.

User Info: MarioSoldier

MarioSoldier
3 years ago#7
Hello all, just a quick update.

The calculator has been updated with an accurate Blue Eye Orb formula, which was discovered fairly recently by the people behind the calculator. Hopefully any potential justice guys (Darkmoon Blades) will benefit from the new information.
http://backloggery.com/mariosoldier

User Info: Hassun

Hassun
3 years ago#8
Nicely done, this would be a better addition to the wikis than the other one.
Straight to the pointless.
  1. Boards
  2. Dark Souls: Prepare to Die Edition
  3. Multiplayer Level Calculator for Dark Souls

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