You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
“Thank you! I’ve always been impressed by the artistic side of Final Fantasy. Everything about it, including the title screens are beautiful. Not to take anything away from Sony Computer Entertainment, but I believe that Final Fantasy definitely played a big role in helping them rise to the top, and set a standard for their games. We’d like to do our best and keep up as well”
Superbot- "Wait, what is this Final Fantasy you speak of?"
The Superbot bit was a joke. The main point here is that one of the most respected developers in the industry views Final Fantasy as the big reason Sony was successful. As I said in a topic yesterday, I'm thinking we might get a Final Fantasy/Metal Gear dlc announcement at some point for the 25th anniversary. I just found it amusing that a game of Playstion's all-star characters didn't include something from that little franchise that helped them become the number one game company for a time.
Blame it on SE. They can't even get their own games out properly, let alone a character of theirs in another's game.
I don't think that SE would actually have to do much other than make a deal with Sony, so I seriously doubt their history of delays has anything to do with the whole no Final Fantasy character thing. My suspicion is that they simply were not asked to take part in PSABR at launch. SE has licensed their characters out to other companies in the past (including major corporations like Coca-Cola), and they've had a long collaboration with Disney. Heck, they licensed characters to Sony! Cloud, Aerith, Tifa, Vincent, and Sephiroth are available as costumes in Little Big Planet 2. Not making easy money from licensing really wouldn't mesh with SE's recent efforts to make their games more profitable.