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Do you know what the starting guns are, and what levels all the guns and perks are unlocked at?
I don't have exact levels but I'll get them when i hope back on. The type 25 and mtar were the first rifles available when you start custom classes and the mp7 for subs. Can't remember what else but i'll get them again when i go back on. There is of course the default classes that have things like flak jacket, ghost and different things unlocked in it.
Is merc mode bunched up with KC, TDM, and DOM like MW3?
Or is it back to Merc TDM, Merc DOM, Merc KC etc?
Also, is there a Barebones? I love Barebones but I figure with the new Scorestreak system Treyarch put in it would make Barebones one of the least played types as most people only play it because of the Absence of OP killstreaks.
Got back from Oregon 07/05/2010. Wasn't gonna leave but then I saw this: http://img149.imageshack.us/img149/9075/sam1064.jpg psn: EternalGST
How are the sounds in the game? If you play with a headset, can you hear enemy footsteps as well as IW games?
Yea i got a headset. Astro A40s. :D
Everything sounds good but it is still hard to hear footsteps cause of all the background noise. Scorestreaks can sometimes be really overbearing and I kind of felt the new grenade sound can get a bit annoying espcially cause you can hear it every two seconds.
I'm sure footsteps will get better cause I only played for like an hour, i might just need to adjust. There are all those great sound options back from BO1 espcially the ability to turn off the stupid music and now there's different mixes for fine tuning.
Great of you to give back to the community nath999, unlike some of the other posters with the game around here. Just a few questions if you don't mind:
1.) Can the Assault Shield be destroyed once it is placed down? If so, how resilient is it? 2.) How does Hardline work exactly? Based on what you say, Is it just a straight +50% points on any score actions? (i.e. kills on TDM are 150 instead of 100) 3.) What do you mean by tactical costing 2? I thought it was always 1 point for each tactical item (lethal needs the wildcard though). 4.) Not as important, but how long do sensor grenades last?