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My favorite part of the game (and of COD 5) is that it gives the player one huge choice: Jugg, SP, or Camo.
There is a gameplay tradeoff immediately depending on which one of the 3 you pick.
Well you had to pick stopping power or you'd be at a disadvantage... so.....
1) You didn't have to
2) Using UAV jammer wasn't a disadvantage, it was a trade off. That's a big difference. People that say picking SP was a must are either not very creative with different play styles or have terrible aim.
Yeah... um.... nope.
UAV jammer was a disadvantage. Stopping Power was essential for you to compete competitively with other SP users.
Myeah,... maybe if you were born with two left thumbs and were a few french fries short of a happy meal...keep trolling, buddy.
Cod4 was the "Best" because it had killstreak and customizable gun part, with killstreak and perk, also aim down the sight, which was the first FPS shooter to ever put in. Was a big step for it's time.
Mostly because it was the first, so people can pretend all its flaws were simply innovation, I preferred the insanity of MW2 frankly, don't know why so many people hate it, my only real issue with the series now is the horrible maps in the last couple games, hopefully Black Ops 2 changes that.