Scorestreak Guide Part 1

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User Info: robirmingham

robirmingham
4 years ago#11
Bumped for those who haven't seen it:

http://flydrs.com/2012/11/30/black-ops-2-scorestreak-guide-part-3/

http://flydrs.com/2012/11/28/black-ops-2-scorestreak-guide-part-2/

http://flydrs.com/2012/11/27/black-ops-2-scorestreaks-guide-part-1/
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User Info: robirmingham

robirmingham
4 years ago#12
Any tips on securing the B flag first? I know it gives a lot more points than the others, and if you get it + a couple kills while securing it, you'll be well on your way to a good streak. Is it as simple as coordinating with your teammates?
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User Info: aNiceLay

aNiceLay
4 years ago#13
The AGR dies in 1 C4 you should include that.
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Currently Playing: Blops2, Skate3

User Info: robirmingham

robirmingham
4 years ago#14
aNiceLay posted...
The AGR dies in 1 C4 you should include that.


Nice tip!
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User Info: DudusCoke

DudusCoke
4 years ago#15
robirmingham posted...
Any tips on securing the B flag first? I know it gives a lot more points than the others, and if you get it + a couple kills while securing it, you'll be well on your way to a good streak. Is it as simple as coordinating with your teammates?


Guardian helps. I usually save mine for round two, rush b with hopefully atleast one guy to cover. Throw up my guardian and go for the cap. This isn't effective on every map, but it's helped me many times.
King dem of Tivoli

User Info: robirmingham

robirmingham
4 years ago#16
aNiceLay posted...
The AGR dies in 1 C4 you should include that.


Updated. Any other things you can think of?
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User Info: DudusCoke

DudusCoke
4 years ago#17
Also just wanted to add it's nice to set up your score streaks so that if you get one, you get all 3. An effective set up for me has been Hellstorm missile, Lightning strike, Sentry gun. If I get my missile I'm practically guaranteed my sentry gun. Missile gets me 1-2 kills, lightning gets me 2 usually and Sentry can get me 3-5 if I defend it. So I get about 6 kills almost guaranteed every time I get my missile.
King dem of Tivoli

User Info: robirmingham

robirmingham
4 years ago#18
DudusCoke posted...
Also just wanted to add it's nice to set up your score streaks so that if you get one, you get all 3. An effective set up for me has been Hellstorm missile, Lightning strike, Sentry gun. If I get my missile I'm practically guaranteed my sentry gun. Missile gets me 1-2 kills, lightning gets me 2 usually and Sentry can get me 3-5 if I defend it. So I get about 6 kills almost guaranteed every time I get my missile.


I agree 110%. That's a nice setup to run, and is easier to get in a mode like team deathmatch where the games are a bit faster paced.
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User Info: FirebyrdXX

FirebyrdXX
4 years ago#19
You neglect to mention the Black Hat can hack the Guardian and Sentry Gun safely from behind walls, even safer than using an EMP grenade, and you can shoot the AGR with the FHJ rocket as well. That's even how you unlock a camo for it.. Also, the Black Hat let's you pick up Care Packages instantly, even team mates. You can hack an enemy care package and make it explode.

User Info: robirmingham

robirmingham
4 years ago#20
FirebyrdXX posted...
You neglect to mention the Black Hat can hack the Guardian and Sentry Gun safely from behind walls, even safer than using an EMP grenade, and you can shoot the AGR with the FHJ rocket as well. That's even how you unlock a camo for it.. Also, the Black Hat let's you pick up Care Packages instantly, even team mates. You can hack an enemy care package and make it explode.


Great points, FireByrd. The black hat is very useful, but I shun at the suggestion it should be used to take (steal) team mates CP.
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