Any way to make high zombie rounds go faster?

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User Info: GregJ93

GregJ93
3 years ago#11
Disregard all my previous comments as I did not notice you mentioned you were on round 60

User Info: supercoolisaac

supercoolisaac
3 years ago#12
PavlovaOfFear posted...
On a side note, a charged hell's redeemer, even only one charge will insta-kill always.


wait....seriously?
"Persistence until excellence."
http://www.youtube.com/user/supercoolisaac

User Info: Id_Bang_Miss_K

Id_Bang_Miss_K
3 years ago#13
supercoolisaac posted...
PavlovaOfFear posted...
On a side note, a charged hell's redeemer, even only one charge will insta-kill always.


wait....seriously?


Seriously.
http://www.youtube.com/TheOfficialNaian
^Go here for awesome YuGiOh videos and free original music^

User Info: PavlovaOfFear

PavlovaOfFear
3 years ago#14
Id_Bang_Miss_K posted...
supercoolisaac posted...
PavlovaOfFear posted...
On a side note, a charged hell's redeemer, even only one charge will insta-kill always.


wait....seriously?


Seriously.


Seriously.
Do you believe in the heart of the cards?

User Info: SinCityKid

SinCityKid
3 years ago#15
I don't think there's a better option than the cafeteria. Warden's office probably has the faster spawn rate but I don't think it's feasible. Running from trap to trap is the slowest option of the three.
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