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But came on this board to see other opinions and its DOA. I must be one of 11 people on the planet that bought it.
Cool game, well reviewed, I wonder why it didnt take off....
Honestly I enjoyed it more than Journey but it gets no attention. I don't get it.
Because there just isn't that much to talk about.
I loved it. I found it a bit short and several concepts could have been expanded on, but it had great atmosphere and I was particularly impressed with its story telling. It captured the feel of a childs story book perfectly but managed to capture some what more mature themes, particularly regards to mortality.
But after all and said is done, what else is there to talk about?
Journey's streamlined approach to interactivity story telling, its use of atmosphere and spatial awareness and above all, using multiplayer as a story telling technique was something that the gaming community hadn't seen before.
TGC were also coming off Flower, which received similar acclaim.
In contrast, TUS is just a simple puzzle game with an interesting beginning and a strong story
"Hey bridesmaid, love the beard! Give's me something to hang onto!!"- Lord Flasheart