You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
"X-2 was an awesome game. I was a little hesitant at first with the 3 female girly pop thing it had going, but once I accepted it I truely appreciated the awesome gameplay."
This. My hesitance was from just how "girly" the outfits and names were ("Garment Grids" with "Dresspheres" of miniature sizes... and Yuna's running animation), but when I focused on the gameplay, I realized how well-crafted it is. The Job-changing during battle adds another layer of potential strategy (though a White Mage spamming Pray defeats most encounters and gets her all her spells in Chapter 1...).
I'm doing the same with FFVI right now, replaying it to try to complete it... I've noticed the incredible depth of characterization this time, especially on leading ladies Terra and Celes. I'm about ready to have it join 8, 12, 4, and 5 in my personal Top 5 FFs (My main-series list is odd, excluding XIOnline, XIVOnline ("Online" in the title DQs them and I haven't played them), XIII, and XIII-2 (No PS3/360 means I haven't played them), but including X-2).
2. Back when X-2 came out, Square-Enix was still on top of the gaming world and hadn't trudged down the road of terrible games and sequels. Now, we're more than aware of Square-Enix's track record with sequels and games, and it's not as positive as it once was.
It pains me to say it, but X-2 has more coherent substance than XIII-2. That, and FFX was a good game, so naturally more people clamored at the thought of a sequel. XIII? Not so much. It's the game that's spiraling FF into its last days.
"Someone else might have gotten it wrong." - Mordin Solus