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No for me just DW 7, PS1, all 3 DS ones (4 to 6) and for DQ 1 to 3 just the Game boy versions (though for DQ3) I never could beat the Divine Dragon Boss even with 4x Sages at level 60 post final boss dead in DQ3.
I have beat Dragon Quest/Warrior on NES, DQIV and DQV on DS, and DQVIII.
I have not had the opportunity to play Dragon Quest/Warrior II and III on any system. A friend gave me the GB cartridges, but I have yet to buy a old GBA SP or GB Color to play them on. Just not a high priority to do IMO. I hope one day they release on the Nintendo E-shop or I may ROM them since it feels legit as I own a copy of each at this point anyway.
I am at the very end of the story of DQVIds, but I haven't finished yet. Slowly over time when I get the mood I level up jobs of the characters towards everyone having the hero class.
I have owned a copy of Dragon Quest/Warrior VII since it released way back in the day when I was in high school, but I was to young then to appreciate the game compared to the PS2 games that work coming out at the time. I have finally taken the time to start again and beat the game after almost 12 years. Been playing for a bout a week and I am almost to Engow.
I have completed the story for DQIX and I am play here and there as I get the mood to delve deeper into Grottoes and do Legacy Bosses.
I have really become a big fan of the series in the last five years. Its my form of zen relaxation after work/college.
If rat tails and mini medals are what you consider epic loot then lets talk.
and that one lacks a AOE healing spell that restores party HP to 100%.
...except for hero's healusall. Please at least be factually correct if you're going to continue to bludgeon us with your nonsense.
It's not only possible, it's easy to get Divinegon to a 15 turn defeat if you like to overlevel and break characters. It's also as easy to seed farm in that game as it is in any of them to make the stat loss not a big deal. Two high level sages casting Blazemost, one fighter attacking with the best possible claw, hero using thordain except when healusall is needed, and you should be between 12 and 15 turns for the win most of the time.
Frazee points Frazee's whistle skyward and sounds a 1982 Honda Accord-summoning blast.