The real difference between 30 and 60 FPS

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  3. The real difference between 30 and 60 FPS

User Info: Iemander

Iemander
3 years ago#1
Here you can see how FPS matters:

http://www.gametrailers.com/videos/7hwwq5/dmc--devil-may-cry-60fps-comparison

There's also an article posted about it on Gamespot:
http://www.gamespot.com/videos/reality-check-do-we-need-60-fps-on-ps4-and-xbox-on/2300-6415658/
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User Info: Saienu

Saienu
3 years ago#2
Ok
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User Info: 3D3

3D3
3 years ago#3
old
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User Info: KabtheMentat

KabtheMentat
3 years ago#4
Obligatory "the human eye can't see past 30FPS" post.
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User Info: twytch007

twytch007
3 years ago#5
This whole debate brings me back to when The Hobbit was being filmed in HFR (60FPS). I watched a trailer for it and I hated it. It was 'Soap Opera' mode and it looked generic. I prefer movies at the standard 30 FPS. Now this has the opposite effect for me in gaming as I want it to look as real as possible. Saying you can't see the difference is a moronic claim. TONS of people were upset with The Hobbit being presented in a different manor. And it became apparent quickly that they needed to offer it in the standard 30. If it was hard to tell the difference, the casual viewer wouldn't have had a complaint in the first place.
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User Info: Iemander

Iemander
3 years ago#6
twytch007 posted...
This whole debate brings me back to when The Hobbit was being filmed in HFR (60FPS). I watched a trailer for it and I hated it. It was 'Soap Opera' mode and it looked generic. I prefer movies at the standard 30 FPS. Now this has the opposite effect for me in gaming as I want it to look as real as possible. Saying you can't see the difference is a moronic claim. TONS of people were upset with The Hobbit being presented in a different manor. Ant it became apparent quickly that they needed to offer it in the standard 30. If it was hard to tell the difference, the casual viewer wouldn't have had a complaint in the first place.


I have never seen anyone who claims that ever bring proof.
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User Info: userfrigginame

userfrigginame
3 years ago#7
60 FPS is fine with me with gaming (tho I hate how high FPS when watching TV makes whatever ur watching look like some cheap soap opera), but if they wanna make games more realistic-looking, they should add motion blur to anything over any FPS the human eye is incapable of perceiving.

User Info: twytch007

twytch007
3 years ago#8
Iemander posted...
twytch007 posted...
This whole debate brings me back to when The Hobbit was being filmed in HFR (60FPS). I watched a trailer for it and I hated it. It was 'Soap Opera' mode and it looked generic. I prefer movies at the standard 30 FPS. Now this has the opposite effect for me in gaming as I want it to look as real as possible. Saying you can't see the difference is a moronic claim. TONS of people were upset with The Hobbit being presented in a different manor. Ant it became apparent quickly that they needed to offer it in the standard 30. If it was hard to tell the difference, the casual viewer wouldn't have had a complaint in the first place.


I have never seen anyone who claims that ever bring proof.


I'm mistaken as it is 48 FPS. But it proves the point even more so. Try googling anything about The Hobbit in HFR. It's everywhere.

http://articles.latimes.com/2012/dec/10/entertainment/la-et-ct-hobbit-frame-rate-social-media-buzz-20121210

http://www.vulture.com/2012/12/ask-an-expert-will-we-ever-get-used-to-the-hobbit-48fps-higher-frame-rate.html
Have you ever imagined a world with no hypothetical situations?

User Info: secondhand1

secondhand1
3 years ago#9
twytch007 posted...
This whole debate brings me back to when The Hobbit was being filmed in HFR (60FPS). I watched a trailer for it and I hated it. It was 'Soap Opera' mode and it looked generic. I prefer movies at the standard 30 FPS. Now this has the opposite effect for me in gaming as I want it to look as real as possible. Saying you can't see the difference is a moronic claim. TONS of people were upset with The Hobbit being presented in a different manor. And it became apparent quickly that they needed to offer it in the standard 30. If it was hard to tell the difference, the casual viewer wouldn't have had a complaint in the first place.


Standard for film is 24p.
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User Info: Iemander

Iemander
3 years ago#10
userfrigginame posted...
60 FPS is fine with me with gaming (tho I hate how high FPS when watching TV makes whatever ur watching look like some cheap soap opera), but if they wanna make games more realistic-looking, they should add motion blur to anything over any FPS the human eye is incapable of perceiving.


Motion blur is a distortion, it just makes it more difficult to work with. Also, this doesn't resolve the input problems, you're still going to have noticeable lag when playing and that's the worst part of a low fps.

Motion blur sucks imo
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