Loot Crates are gambling

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User Info: neccis

neccis
2 months ago#91
lambchips posted...
neccis posted...
If your paying for a loot box that you don't know what's inside but hoping that it's something you want your gambling, lol.


Im paying for the loot box, Im not paying for the item contained inside.. I know Im NEVER going to see what I put into the loot box after I made the purchase...

How is that gambling? Im buying a product, i dont stand a chance to win anything back.
With gambling, i have a chance to win back what I put in.. but here I dont have a choice, I've lost money regardless of what I pull.

I think we're done here.
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User Info: theshoveller

theshoveller
2 months ago#92
pres_madagascar posted...
It's not so much gambling, as it is preying upon people with addictive personalities.

Just as any hobby could prey upon people with addictive personalities, as their "drug of choice" - be it alcohol, shopping, illegal narcotics, even gaming - would trigger the same impulses in them.

At some point, the person has to take responsibility to make a change if it's a problematic behavior. Just as an alcoholic has to resist that urge to go out and buy a case of beer to drink, or to go to the bar and drink himself stupid, the gambling addict has to resist the urge to "throw down a bet."

What's odd is, in most of these games, there are ways to get the boxes without even paying for them. Overwatch has you earning them via level-ups and weekly wins in matches. Star Wars: TOR has you buying them directly from other players with in-game credits or trades. Phantasy Star Online 2 has you buying the items from the other players directly via the player shop terminals.

And before someone comes in and points out "look at all these support programs for addicts, like AA, NA, and the like!" mind you that those programs still rely upon the person admitting they have a problem and seeking help for it. A person who refuses to acknowledge they have a problem, or who acknowledges it but is not seeking a change in their habits, will not be helped by these programs. This is coming from someone who works in an MH program where we have a dual disorder program specifically designed to help people with alcohol and other substance abuse issues. Unless they're willing to make a change, they won't change.
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User Info: CollCrofter

CollCrofter
2 months ago#93
lunaticcore posted...
Creating topics in this forum is gambling.


Hahaha.
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User Info: sitsus

sitsus
2 months ago#94
I want every game that has loot boxes to be free
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User Info: bigjclassic

bigjclassic
2 months ago#95
KinjoTakemura posted...
Not only is it gambling, it gives those who buy them a chance to get some of the "best" content in the game while others who don't pay are left to struggle against opponents who may not be as skilled, but they have superior stats that were bought and paid for.
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User Info: Cobra1010

Cobra1010
2 months ago#96
MediumRare posted...
I am against loot crates but I don't know if it can be called gambling, it is essentially the same as trading cards games, can they be called gambling? because you don't know what you will get until you opened the packs.


It is. You are paying money for an outcome based on chance.

Its a blindspot in the legal system.That why these things make the most profit.
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User Info: theshoveller

theshoveller
2 months ago#97
Cobra1010 posted...
MediumRare posted...
I am against loot crates but I don't know if it can be called gambling, it is essentially the same as trading cards games, can they be called gambling? because you don't know what you will get until you opened the packs.


It is. You are paying money for an outcome based on chance.

Its a blindspot in the legal system.That why these things make the most profit.

Are these gambling?

https://www.bestbuy.com/site/destiny-microplush-2-75-figure-blind-box-styles-may-vary/5895801.p?skuId=5895801

http://tinyurl.com/yctu6lrz

https://store.roosterteeth.com/products/rwby-blind-box-figures

https://www.amazon.com/2016-Topps-Rogue-Blaster-Cards/dp/B01K8INAFA/ref=sr_1_7?s=toys-and-games&ie=UTF8&qid=1508421300&sr=1-7&keywords=trading+cards

https://www.amazon.com/Teenage-Mutant-Ninja-Turtles-Stickers/dp/B000VBJYNM/ref=sr_1_11?s=toys-and-games&ie=UTF8&qid=1508421300&sr=1-11&keywords=trading+cards

https://www.asparkleofgenius.com/wp-content/uploads/2014/11/GeneralMills.jpg

Just curious. All those use the same sort of "random item inside, varying chances of rarity, but all cost the same per blind pull" setup similar to loot boxes in games. I would argue the only difference is that these are physical items, while the "loot box rewards" are purely digital.
Stupid, stupid rat creatures!!!

User Info: Nathanmg

Nathanmg
2 months ago#98
Yes those are gambling, going by the broad game of chance definition.

Legal definition does not always match up with or fully include every dictionary definition.
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User Info: lambchips

lambchips
2 months ago#99
Nathanmg posted...
Yes those are gambling, going by the broad game of chance definition.

Legal definition does not always match up with or fully include every dictionary definition.


If thats gambling, what do we win? afaik we dont wager our money... we are using our money to buy a product
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User Info: theshoveller

theshoveller
2 months ago#100
Nathanmg posted...
Yes those are gambling, going by the broad game of chance definition.

Legal definition does not always match up with or fully include every dictionary definition.

In that case, then, should these also be included under the legal definition of gambling and restricted to those persons 18+ (or was it 21+?) and only in certain states / establishments where it's legalized to do so, regulated by whatever bodies normally regulate casinos and the like?

I think that's one of the two cruxes of the argument that people get wrapped up in:

-Is this gambling in the same sense of a casino's style of gambling and regulated as such?

-These are digital goods, which make them slightly different than the "trading card" or "toy machine" analogies. Is this something that needs to change, and how?

A gamble is, ultimately by its loose definition, a wager on an unknown outcome. You gamble when you place a bet on a hand of poker, you gamble when you buy a toy from a toy machine, you gamble when you trust your friend to pick you up from work tomorrow despite his hesitation. However, only one of these things is legally regulated - and I think that's what people are getting hung up on. "Legalized gambling" is different than that very broad, loose definition of it. While loot boxes in games fit the broad definition, do they (or should they) fit the definition of legalized gambling and everything that entails?
Stupid, stupid rat creatures!!!
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