You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
Dragonfire, Demon Attack, Adventure and Riddle of the Sphinx for the Atari 2600. Those four more than anything else on the Atari were not just games I enjoyed and obsessed over, but games that made me imagine and dream about what games could one day become. I imagined sometimes avoiding enemies rather than fighting them, I imagined vast landscapes and epic adventures to explore, I imagined what demons and dragons and the like could look like as power increased and fidelity rose.
I'm still unsure if I would be wowed if I saw games today back then, or if I'd be disappointed. Once Myst and the FMV fad started, I was pretty much ready for all games to look as good as movies and TV, which tbh they still don't despite the amazing things achieved. I don't know that as a kid I would appreciate the difference between canned animation and polygonal 3D with complex physics. Even now, I know stuff like LA Noire is very canned with the facial animations and I still loved it and feel a pang of disappointment at hand-animated expressions that took more effort and are more flexible, but less realistic.
http://i.imgur.com/GJYBL1e.jpg ^ NeoGAF mod and Microsoft "shill" perma-banner bishoptl, wearing a spiffing new hat from his sponsors at Sony
I always played games growing up. Jak and Daxter, Super Mario 64, Banjo Kazooie, Battle for Bikini Bottom, but I didn't get addicted to gaming and games until I played Skyrim. Before that I would only get 1 or 2 games a year but now I get at least 15-20 games a year not counting digital downloads. Skyrim really lit a fire for my gaming and opened me up to other games like Fallout 3.