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How would you feel if castform got a second typing based on entry hazards?

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  3. How would you feel if castform got a second typing based on entry hazards?

User Info: ritz2

ritz2
3 years ago#1
Hmm?
http://i.imgur.com/UaixE.jpg
http://i.imgur.com/gmA0FEi.jpg

User Info: discodancer77

discodancer77
3 years ago#2
not entry hazards, but change/add typing in weather, plus a 50% boost to 2 stats depending on the kind of weather. It really needs a boost
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User Info: ritz2

ritz2
3 years ago#3
That'd be good too, but I was thinking it'd be much easier to put castform in teams and use him effectively with the entry hazard thing. Get quadruple resistance against a few popular squish monsters. Keep weatherball at 100% stab even though he's got two types, and raise a stat based on the weather and hazard. Stats could raise on the typing, or something.
http://i.imgur.com/UaixE.jpg
http://i.imgur.com/gmA0FEi.jpg

User Info: Marbychu

Marbychu
3 years ago#4
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.
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User Info: H-L-W

H-L-W
3 years ago#5
Marbychu posted...
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.


Isn't spikes a ground type move though?

Stealth Rock - Rock
Spikes - Ground
Toxic Spikes - Poison
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User Info: ritz2

ritz2
3 years ago#6
H-L-W posted...
Marbychu posted...
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.


Isn't spikes a ground type move though?

Stealth Rock - Rock
Spikes - Ground
Toxic Spikes - Poison


It's not typed, but hits anything that gets hit by earthquake.
http://i.imgur.com/UaixE.jpg
http://i.imgur.com/gmA0FEi.jpg

User Info: Marbychu

Marbychu
3 years ago#7
H-L-W posted...
Marbychu posted...
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.


Isn't spikes a ground type move though?

Stealth Rock - Rock
Spikes - Ground
Toxic Spikes - Poison


I just figured that spikes are made out of steel (right?), so... yeah.

I actually don't know whether Spikes is a Normal, Ground, or Steel type move xD
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User Info: Windyligth

Windyligth
3 years ago#8
ground
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User Info: CakeOfLies

CakeOfLies
3 years ago#9
Marbychu posted...
H-L-W posted...
Marbychu posted...
SR- Rock
Spikes- Steel, since it already has a Normal typing, at least without weather.
Toxic Spikes- Poison

It's second type would be based on which entry hazard came out first.


Isn't spikes a ground type move though?

Stealth Rock - Rock
Spikes - Ground
Toxic Spikes - Poison


I just figured that spikes are made out of steel (right?), so... yeah.

I actually don't know whether Spikes is a Normal, Ground, or Steel type move xD


It's Ground.
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User Info: JacK_1S_BK

JacK_1S_BK
3 years ago#10
What do entry hazards have to do with the weather though?
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