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too bad this game won't have sprites.

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  2. Pokemon X
  3. too bad this game won't have sprites.

User Info: Terradrius

Terradrius
3 years ago#11
darkdragongirl posted...
The spirit of Pokemon, forever tarnished. R.I.P. Pokemon.


Nope, that was with Gold and Silver, when they forced you to play in color. Ugh.
http://adamgaming.blogspot.com/ - My game review/design blog, which I have finally gotten back to updating. Sporadically.
Jesus saves. PSN: Orethen

User Info: HKnux5112

HKnux5112
3 years ago#12
The future is bright.
SuperSonic-Legend
HyperSonic-Fun

User Info: iKhanic

iKhanic
3 years ago#13
But we are getting a fairy type, and a subclass of fairies are sprites. So could very well have sprites in this game
Not changing this sig until we get a new main series Tales game released on a Nintendo console in the US

User Info: Tai_Le_Ree

Tai_Le_Ree
3 years ago#14
HyperKnuckles5112 posted...
The future is bright.


The future are these same models in gen 9
Oh you're straight? So is spaghetti until it gets hot.

User Info: Noble-Heart

Noble-Heart
3 years ago#15
I'm curious to see if trainers would use 3d models or will still keep sprites for their battle animation.
Official Crystal of the Pokemon X and Y board

User Info: Hodou

Hodou
3 years ago#16
TIGERJACKS0N- posted...
They need to do 3D models anyways. They're easier to work with. Once rendered, they can be easily put in any motion they want, unlike sprites where they need to redraw them for entire frames


this this this this this this this this this this this this this this THIS

Why do you think we spent 5 generations with little to no animation? Because animating extensive and dynamic 2D graphics for over 600 characters is INSANE. There's a reason Pokemon Stadium has more fluid animation than Black and White do still.

User Info: Silverwyrm

Silverwyrm
3 years ago#17
Terradrius posted...
darkdragongirl posted...
The spirit of Pokemon, forever tarnished. R.I.P. Pokemon.


Nope, that was with Gold and Silver, when they forced you to play in color. Ugh.


This, god that pissed me off. We'll all just be forced to deal with it and get used to it anyways =/
pokemon white friend code: 5029-3555-0823

User Info: DweezleMoonunit

DweezleMoonunit
3 years ago#18
Sprites? No. Fairies? Yes.

User Info: Socran

Socran
3 years ago#19
darkdragongirl posted...
The spirit of Pokemon, forever tarnished. R.I.P. Pokemon.


scrappybristol posted...
Sprites are relics of the past and we must embrace the future.


Congratulations. You've both managed to be equally wrong despite having polar opposite arguments.

There's still a place for sprites in gaming, and creative new avenues to be explored with them if you play to their strengths, as evidenced in this video (note that emulator issues cause transparent objects to flicker instead, that's not the game's fault): http://www.youtube.com/watch?v=za_zo7ksvD8

However, the 3D animations in this game are very appropriate for the "spirit of Pokemon". The particular brand of cell shading used feels just about as clean and natural as sprites do, which has always been the biggest disadvantage 3D animation has had over sprites. I'm glad that they waited until they got it right before taking the game in that direction, but I do feel that they got it right.
Socran's Razor: "Never attribute to massive stupidity by someone else, what could be explained by a tiny bit of stupidity on your own part."

User Info: Probit_Return

Probit_Return
3 years ago#20
*Drools* I wish we would have gotten more SRW games. I mean, I understand why we don't, but still. The only one I have is J, and it's a fun game. Also, because it's in the same style, Battle Moon Wars. Awesome stuff.

But I agree, sprites have their place, just like 3D models. When I first heard X/Y would use 3D models, I'll admit, I was a little disappointed, but I've grown used to it rather quickly.
Hinako danced crazy
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  3. too bad this game won't have sprites.

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