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Scrafty or Pangaro, and why?
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It all depends on what you want for your team. Pangoro has great wallbreaking power with it's high attack and can really power through the Umbreons you seem to have problems with. It is, however, really slow and has a tough time staying in for a few turns. Alternatively, Scrafty is defensive, can take hits really well, and has 2 different boosting moves to sweep with in DD and Bulk Up. It is, however, pretty underwhelming without a boost or two under it's belt, or in it's case pants.
For the Battle Maison, I'd have to say that Scrafty would be the better of the two options because of the sheer versatility since you can use a bulk up, rest, shed skin set with leftovers, or a full sweeping set with Dragon Dance. If you have access to move tutors in ORAS, I'd recommend giving it Iron Head in conjunction with High BP stab moves, as after a couple of boosts no fairy types, bar the possible Granbull, can stand up to that power. Altenatively for the Bulk-up set, Drain punch for its fighting stab and knock off are great moves to go along with its boosts.
Went with Scrafty because he can learn drain punch through breeding. But I'm frustrated that dark types aren't immune to physic status moves. I was thinking of switching to prime ape or mega absol, but I already breeded the scrafty and it still has shed skin and immune to dream eater