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Not to say any of them are bad. And they all have at least one flaw, such as the lack of balance in Mario Kart Wii, the missing modes and characters in 7, etc. But most people seem to regard Mario Kart 64 as the worst, and Double Dash, Wii, and 7 as the best.
And looking back I can kind of see that. I grew up on Mario Kart 64 (got back to SNES version later) and idolized the game as a child. When I went back to play it on the virtual console later down the road though, I found it pretty intolerable. I think a lot of that has to do with how slow the game feels compared to all the others. Tracks are long, with very little going on. Karts feel slow, every time you hit a shell and flip up into the air it takes forever for you to get back to the race. The animation for things like that took too much time. I'd fault it for the character selection, but the game was old and that was to be expected.
So is that it, or do people hate it for different reasons?
Steam ID/PSN ID: Solirus Currently Playing:Infamous Second Son (PS4), FFX/X-2 HD (PS3),
SMK is definitely the worst, and might just be the poster game for early installment weirdness. I'd say MK64 is number 2, but for some reason everyone loves to hate on Super Circuit even though it improved a lot of things I didn't like about 64 (wonky physics) at the cost of slightly worse tracks that are still pretty good. In my eyes, 64 is kinda overrated (luckily not on this board, but you'd be surprised at how many people say that it's the best)