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How long would it take a beginning programmer to recreate a NES game?

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  3. How long would it take a beginning programmer to recreate a NES game?

User Info: MrMonkhouse

MrMonkhouse
3 years ago#1
Like from ZERO xp to NES programmer status with games like Zelda or Donkey Kong. It doesn't have to be exactly that, but close to it.
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User Info: Lootman

Lootman
3 years ago#2
1 day of training in Game Maker.
\(._.)/ Hi, my name is Lootman!
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User Info: MrMonkhouse

MrMonkhouse
3 years ago#3
Lootman posted...
1 day of training in Game Maker.


Without any kind of aides. Pure hardcode.
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User Info: g7g7g7g7

g7g7g7g7
3 years ago#4
So making a game engine, probably the same time as the original team, with the design time replaced with reading coding manuals and tips.
"You know what's most annoying about hearing neighbors having sex?,
When it's too quiet*" - Umbongo

User Info: SuperSmashKart

SuperSmashKart
3 years ago#5
Creating NES game with an engine, it should take about a day... it's not really aides...

Creating an engine will take quite sometime...

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User Info: Asellus

Asellus
3 years ago#6
Er, might want to add some more detail here, in particilar - in what? It's a hell of a lot easier to do it on the comparatively infinite resources of a modern system than it would be to do it on actual NES.

User Info: MrMonkhouse

MrMonkhouse
3 years ago#7
You're telling me NES devs used the same engine across all their games?
http://i.imgur.com/r9pppzV.jpg
http://i.imgur.com/BcGVG.gif

User Info: PraetorXyn

PraetorXyn
3 years ago#8
No, but engines could be reused across similar games.

The actual code to make the game work wouldn't be hard, but doing all the sprites, backgrounds and such would be time consuming.
Console war in a nutshell:
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User Info: kukukupo

kukukupo
3 years ago#9
It could take a while.

I advise going the game engine route - it will give you more overall concepts.

If you want to program actual NES games - you will need to learn assemby (6502). You can do this a little easier than it was back in the day - but it is still a little abstract for most people (even today's programmers). The link below would get you started if you have some assembly under your belt:

http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=7155
FC: 1091-8353-7458

User Info: MrMonkhouse

MrMonkhouse
3 years ago#10
Thanks
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