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The problem with open world Bethesda games is that they allow difficulty changes

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  3. The problem with open world Bethesda games is that they allow difficulty changes

User Info: MrMonkhouse

MrMonkhouse
2 years ago#1
You can change your difficulty at any time. Their games would be much better if they didn't allow that.
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User Info: Ningishzida

Ningishzida
2 years ago#2
Gaming would be better if Bethesda stopped making games.

User Info: Orestes417

Orestes417
2 years ago#3
No the problem with bethesda games is none of your choices have consequences.
Some roads you shouldn't go down because maps used to say there'd be dragons there. Now they don't, but that don't mean the dragons aren't there.

User Info: That1Guyy

That1Guyy
2 years ago#4
Yeah, the problem is that Bethesda couldn't program their way out of a paper bag.
Perfection. Where everyone fails.
If you expect nothing you can be happy for everything.

User Info: Hi C

Hi C
2 years ago#5
I can't think of another developer that in just the span of 2 games has gone from one of my favorite dev's to completely irrelevant.

Inb4 Bioware

User Info: Ningishzida

Ningishzida
2 years ago#6
Orestes417 posted...
No the problem with bethesda games is none of your choices have consequences.


This is largely true, however Morrowind did have mutually exclusive guilds and Great Houses. Oblivion and Skyrim couldn't even nail that down.

User Info: unknowninfo775

unknowninfo775
2 years ago#7
Bethesda basically make the RPG equivalent of COD. Sure it looks pretty but its shallow and cheats on you with millions of people.
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User Info: F-Rott

F-Rott
2 years ago#8
Bethesda has given me some fun gaming moments. Morrowind, Skyrim. Never really messed with the difficulty settings. Just played on Medium, or Normal, or whatever they had as a default.
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User Info: Hi C

Hi C
2 years ago#9
Orestes417 posted...
No the problem with bethesda games is none of your choices have consequences.


The problem is they got rid of all the good things about TES, kept all the series weaknesses, and changed the franchise from an Ultima style sandbox in Morrowind to a generic console Assassins Theft Creed open world type thing with Oblivion and Skyrim.

User Info: Treason686

Treason686
2 years ago#10
MrMonkhouse posted...
You can change your difficulty at any time. Their games would be much better if they didn't allow that.


Okay. Why? It's a single player game. Nobody is making you go to options and change the difficulty, though it's pretty apparent that you did it.

That1Guyy posted...
Yeah, the problem is that Bethesda couldn't program their way out of a paper bag.


And you have programmed what, exactly? Nothing? Ever? Bethesda does a pretty awesome job on Elder Scrolls games. They're critically acclaimed, they are the most mod friendly games out there, and they even release their quest development IDE complete with tutorials.

Are these all Ning alts? Bethesda is the most PC friendly major dev, and they produce very high quality games. Complaining about Bethesda is pure idiocy.
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