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So how paid off are the ESRB?

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User Info: KenshiroX

KenshiroX
1 month ago#71
Also, the problem is, no matter what, you always get SOMETHING in a loot box, so that lets them absolve themselves, you never get nothing for something.

User Info: Nixemo

Nixemo
1 month ago#72
The ESRB is funded by the video game industry, that's a very easy to verify fact. Obviously they're not going to betray who funds them. Lootboxes ARE gambling, the argument that it's not a "zero sum wager" doesn't matter. If all slot machines at casinos were required to pay out a penny or any other amount of small change for every play regardless of win or loss, it would still be considered gambling. If you want to see Lootboxes go away, or at least be labeled as gambling as they should be, file a complaint with your state's gambling regulation organization. The game industry is slimy enough as it is without getting an entire generation of children addicted to gambling mechanics. They're not comparable to trading cards; when someone opens a pack of Yu-Gi-Oh! cards and get duplicates, they still have a physical product with value that can be resold. This is not the case with virtual items, especially when they cannot be traded or transferred. I feel so **** old that I can remember when games had unlockables... I miss those days... there's a reason why I still play my GameCube more than anything else. Games used to come out as a complete product, not a shell base package with a slew of optional paid content essentially gutted from the game.
Listen to post-punk.

User Info: Hatsune_Miku

Hatsune_Miku
1 month ago#73
Orestes417 posted...
Hatsune_Miku posted...
Orestes417 posted...
If publishing the stats that already exist in confidential form implies that it's gambling then guess what... it was gambling before you published the stats.

You literally have no idea what gambling is. Do you know why on all lottery tickets it tells you the odds of winning?


To prevent fraud among other things. Do you think the lotto tickets would be any less gambling if they didn't publish the statistical chances?

No, they legaly have to, to prevent fraud. but it's also a marketing technique to get people to buy their lottery, there odds are better than the other persons odds, "so buy my ticket, not their's". It's all about playing, and feeding, on their addiction.
http://pcpartpicker.com/list/zRHKHN

User Info: Orestes417

Orestes417
1 month ago#74
Hatsune_Miku posted...
Orestes417 posted...
Hatsune_Miku posted...
Orestes417 posted...
If publishing the stats that already exist in confidential form implies that it's gambling then guess what... it was gambling before you published the stats.

You literally have no idea what gambling is. Do you know why on all lottery tickets it tells you the odds of winning?


To prevent fraud among other things. Do you think the lotto tickets would be any less gambling if they didn't publish the statistical chances?

No, they legaly have to, to prevent fraud. but it's also a marketing technique to get people to buy their lottery, there odds are better than the other persons odds, "so buy my ticket, not their's". It's all about playing, and feeding, on their addiction.


Dunno what country you're in, but here there is no competition for the lotto. Even if there were, I ask again what is it about publishing and verifying the odds that you think suddenly transforms it from not gambling to gambling?
When nothing remains everything becomes possible.

User Info: Lienhart

Lienhart
1 month ago#75
Hatsune_Miku posted...
Orestes417 posted...
Hatsune_Miku posted...
Orestes417 posted...
If publishing the stats that already exist in confidential form implies that it's gambling then guess what... it was gambling before you published the stats.

You literally have no idea what gambling is. Do you know why on all lottery tickets it tells you the odds of winning?


To prevent fraud among other things. Do you think the lotto tickets would be any less gambling if they didn't publish the statistical chances?

No, they legaly have to, to prevent fraud. but it's also a marketing technique to get people to buy their lottery, there odds are better than the other persons odds, "so buy my ticket, not their's". It's all about playing, and feeding, on their addiction.


Hold on, are you telling me loot boxes aren't gambling? This is a very simple question.

User Info: su27Chaos

su27Chaos
1 month ago#76
KenshiroX posted...
Also, the problem is, no matter what, you always get SOMETHING in a loot box, so that lets them absolve themselves, you never get nothing for something.


its not that simple. omg. lol sometime people want other than the trash item. this will keep them buying.

my friend bought $400 worth of overwatch boxes just to complete Reinhardt collect and never did.
I like my beer like I like my violence...
Domestic.

User Info: Orestes417

Orestes417
1 month ago#77
su27Chaos posted...
KenshiroX posted...
Also, the problem is, no matter what, you always get SOMETHING in a loot box, so that lets them absolve themselves, you never get nothing for something.


its not that simple. omg. lol sometime people want other than the trash will keep them buying.

my friend bought $400 worth of overwatch boxes just to complete Reinhardt collect and never did.


You're friend isn't very bright, but the Overwatch lootboxes really aren't gambling. no matter what you will always get four items of exactly the same notional value and that notional value is zero. Compare that to something like CS:GO where you may get an item with a notional value of 5 cents or one worth 5 grand. (and you are reporting that income on your taxes right?)
When nothing remains everything becomes possible.

User Info: su27Chaos

su27Chaos
1 month ago#78
im talking about risk of time or money to get something you want and that can be anything. it doesn't need to be always money.
I like my beer like I like my violence...
Domestic.

User Info: Orestes417

Orestes417
1 month ago#79
For it to be the legal definition of gambling it has to have value.
When nothing remains everything becomes possible.

User Info: FFT-Fan

FFT-Fan
1 month ago#80
If I were a games industry publisher reading this topic I'd start putting actual access to content solely behind loot boxes.

Like new character on a game such as Overwatch requiring an unlock coin and map packs requiring an unlock coin, which you have a small chance to obtain in loot boxes. These would be among the highest rarity drops tuned with the intention that people desiring the content would spend far more than they would on an individual sold character or map pack. Season pass would be only available as the most rare item.

Enough people defend this that if I were involved in the business of making games I would believe this is a viable strategy.
GTX 1080|i7-7700|DDR4 3200mhz|500GB 850 EVO
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