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Any word on if X collection is complete?

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User Info: nominturddaddy

nominturddaddy
4 weeks ago#11
And people tell me I'm the cheap one because I think SFV's currency:DLC model is overly devouring.
My current setup: https://i.imgur.com/c8xbRW0.png
Some of my gamer cred: https://i.imgur.com/q7RXULk.png

User Info: nominturddaddy

nominturddaddy
4 weeks ago#12
1 is the only good one anyway.
My current setup: https://i.imgur.com/c8xbRW0.png
Some of my gamer cred: https://i.imgur.com/q7RXULk.png

User Info: Lum_Yatsura

Lum_Yatsura
4 weeks ago#13
By nature, an accurate NES environment is going to have slowdown for games that had slowdown on an NES. What I don't know is how much improvement optimizing the games themselves would make.

Although any emulation these collections use is unconventional. As far as I'm aware, games other than MM are in fact not playable. The presence of ROMs doesn't mean they're being used in a standard or even rational manner, after all.
https://www.gamefaqs.com/boards/1124-lums-ufo-comedy-anime-and-manga

User Info: nominturddaddy

nominturddaddy
4 weeks ago#14
Lum_Yatsura posted...
What I don't know is how much improvement optimizing the games themselves would make.


This is like saying "I don't know if 60fps Dark Souls would be an improvement over 30fps." Which btw is something people said when DS1 came out and was 30fps capped by FROM... then the 60fps mod came out and shut them up -_-

Lum_Yatsura posted...
By nature, an accurate NES environment is going to have slowdown for games that had slowdown on an NES. What I don't know is how much improvement optimizing the games themselves would make.

Although any emulation these collections use is unconventional. As far as I'm aware, games other than MM are in fact not playable. The presence of ROMs doesn't mean they're being used in a standard or even rational manner, after all.


https://www.reddit.com/r/Megaman/comments/3igzxk/mega_man_legacy_collection_is_a_fancy_emulator/

ROM files can be found for the six Mega Man games. For example, as of the current update of the game (1.0.0.64), the Mega Man 2 ROM can be dumped by opening up Proteus.exe in a hex editor, going to the address 0xE22818, copying 0x40000 bytes to a new file, and adding a proper INES header to the top of the new file, which can be obtained from a normal MM2 ROM, or hand crafted. Once this is done, the game can be played on any NES emulator like a normal ROM file.

Read the bullets as well but that's the gist.
My current setup: https://i.imgur.com/c8xbRW0.png
Some of my gamer cred: https://i.imgur.com/q7RXULk.png

User Info: Lum_Yatsura

Lum_Yatsura
4 weeks ago#15
nominturddaddy posted...
This is like saying "I don't know if 60fps Dark Souls would be an improvement over 30fps." Which btw is something people said when DS1 came out and was 30fps capped by FROM... then the 60fps mod came out and shut them up -_-


I meant that I'm unsure how efficient Mega Man's original programming is.
How much room for performance improvement remains, when running the game on an NES?

nominturddaddy posted...
https://www.reddit.com/r/Megaman/comments/3igzxk/mega_man_legacy_collection_is_a_fancy_emulator/

ROM files can be found for the six Mega Man games. For example, as of the current update of the game (1.0.0.64), the Mega Man 2 ROM can be dumped by opening up Proteus.exe in a hex editor, going to the address 0xE22818, copying 0x40000 bytes to a new file, and adding a proper INES header to the top of the new file, which can be obtained from a normal MM2 ROM, or hand crafted. Once this is done, the game can be played on any NES emulator like a normal ROM file.

Read the bullets as well but that's the gist.


Right. It's some freak kind of emulation. The differences from what most people call an "emulator" in layman's terms are very real, and bizarre indeed.
https://www.gamefaqs.com/boards/1124-lums-ufo-comedy-anime-and-manga

User Info: nominturddaddy

nominturddaddy
4 weeks ago#16
What it is is an emulator with a lock on the top so you need to know how to open the lock to get the lid off the jar to the cookies inside. It isn't freak emulation, it just isn't an opensource emulator because they didn't want people using their emulator to run other ROMs, because since they're selling it, that would put them in legal trouble. Since there are other emus that work easier, it isn't worth cracking the MMLC emulator to run others just to do it.

Same reason GOG games that use custom DOSbox autolaunchers, use custom DOSbox autolaunchers.

NES Classic is a custom emu with a lock as well, but people had motive to crack it because then you can load up that system with other games. MMLC PC is a locked emulator you can poke at and pull from, but why bother cracking to be able to dump into?

It is just ROMs in an emu though. I even know which ROMs were used for some of them. They grabbed at least 4 of them off the net. The other 2 were internal or from lesser known online ROM sources.
My current setup: https://i.imgur.com/c8xbRW0.png
Some of my gamer cred: https://i.imgur.com/q7RXULk.png

User Info: nominturddaddy

nominturddaddy
4 weeks ago#17
I thought it was common knowledge at this point that Capcom marketed MMLC as not emulation as a presell thing when they were lying because it is just emulation lol I can't believe this conversation is happening again.

MMLC2 emulates its game's assets in higher quality than 1 though because they actually put some effort into putting MMLC2 above the same thing on open emus since they got caught lying about MMLC1 (presumption though, the other option is they cared more about the games in package 2 than 1)
My current setup: https://i.imgur.com/c8xbRW0.png
Some of my gamer cred: https://i.imgur.com/q7RXULk.png

User Info: nominturddaddy

nominturddaddy
4 weeks ago#18
The reason I say MMLC2 is better emulation is because it has pixel perfect modes (Original on 1 still did vert stretch), CRT-level input lag (1 still had slightly more than emus even post fix), and virtually zero audio delay as well.
My current setup: https://i.imgur.com/c8xbRW0.png
Some of my gamer cred: https://i.imgur.com/q7RXULk.png

User Info: Lum_Yatsura

Lum_Yatsura
4 weeks ago#19
And I thought it was common knowledge MMLC can't play other games.

MMLC2 is from a different developer, running games made for substantially different hardware than an NES.
https://www.gamefaqs.com/boards/1124-lums-ufo-comedy-anime-and-manga

User Info: nominturddaddy

nominturddaddy
4 weeks ago#20
Lum_Yatsura posted...
And I thought it was common knowledge MMLC can't play other games.


I mean, I covered this already:

nominturddaddy posted...
What it is is an emulator with a lock on the top so you need to know how to open the lock to get the lid off the jar to the cookies inside. It isn't freak emulation, it just isn't an opensource emulator because they didn't want people using their emulator to run other ROMs, because since they're selling it, that would put them in legal trouble. Since there are other emus that work easier, it isn't worth cracking the MMLC emulator to run others just to do it.

Same reason GOG games that use custom DOSbox autolaunchers, use custom DOSbox autolaunchers.

NES Classic is a custom emu with a lock as well, but people had motive to crack it because then you can load up that system with other games. MMLC PC is a locked emulator you can poke at and pull from, but why bother cracking to be able to dump into?


Moving on...

The reason Digital Eclipse was dumped from MMLC2 is because they hurt Capcom's image, because Capcom was going around marketing MMLC1 as "not just ROMs in an emulator", which it was. Then they got caught lying. Again, already covered this. What isn't clear is whether they were lying knowingly, or if they told Digital Eclipse to not do ROMs in an emulator, were assured that wasn't what was done, and went around marketing it as such.

So Capcom did MMLC2 themselves to save face.

Also:

Lum_Yatsura posted...
MMLC2 is ... running games made for substantially different hardware than an NES.


One is an SNES game. Which could have just been a ROM in an emulator.

One is a PS1 game. Which could have just been an ISO in an emulator.

Two were released on Wii (PS3 and 360 as well BUT Wii has had working emulation for a good while), which could have just been ISOs in an emulator.

They didn't go that simple though. Because, again, needed to save face.
My current setup: https://i.imgur.com/c8xbRW0.png
Some of my gamer cred: https://i.imgur.com/q7RXULk.png
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