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"M'aiq believes the children are our future. But he doesn't want them ruining all of our fun."
A reference to discussion on the forums during development about whether children should be included in Oblivion. One group wanted children to be in to add realism; the other group argued that if children were added then the player would be allowed to kill them and the game would be denounced as a child murder simulator - critics would fall on Bethesda like Cliff-Racers after an adventurer in the Molag Amur region. Some in the first group then would say that making the children invincible would solve that; the opposition countered this saying that doing that would ruin any initial realism. See where this is going?
Some in the first group then would say that making the children invincible would solve that
That's what ended up happening in Fallout 3. And remember, Oblivion wasn't rated M until almost a month after its release. So the no children thing was so Bethesda could keep the game rated T. It worked too, until the ESRB actually played the game and saw all the hellspawn, necromancers, and flaming corpses. >___>
RRO Commissioner I tried to walk into Target, but I missed. -Mitch Hedberg