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I have to disagree with the outposts being "boring".
Taking the outposts, especially when I clear them out undetected is especially rewarding and satisfying to me. It's probably one or my favorite parts of the game!.
when i say the outposts i mean when they eliminate all opposition in that area once you take them over. my fault for not clarifying that. Once you do that all previously visited areas basically become useless outside of the occasional side mission or hunting ground if you ahvnt done those previously. The actual taking of the outposts are some of the best moments in the game even if some of them do feel a bit artificial. I feel this could have been done much better while not falling back into FC2's crappy outpost design.
Got ya. What they should do (via patch) is give the ability to have outposts re-taken by the opposition, thus allowing gamers to immerse ourselves in that gameplay again. What do you think?
Best of 2012: Sleeping Dogs, Mass Effect 3, Max Payne 3, Far Cry 3 Gamercard: http://card.psnprofiles.com/1/Carib2g.png